Pre-screened and vetted.
Mid-level Mobile Software Engineer specializing in iOS, React Native, and AI-enabled backends
“Backend engineer who built and scaled a FastAPI-based backend for an AI-driven maintenance system automating vendor sourcing/bidding/communication. Emphasizes async, message-driven architecture with strong observability and state-machine-driven workflows, plus robust webhook/idempotency patterns to prevent duplicate/out-of-order events from causing bad bids or state changes.”
Mid-level Full-Stack Developer specializing in Python/Django and React
“Backend engineer at Hexanika who owned a real-time fraud-detection platform: built Django microservices, integrated a GenAI anomaly-scoring model, and optimized data/infra for low-latency production (including ~40% query-latency reduction). Experienced running containerized services on AWS/GCP with Kubernetes/GKE, GitHub Actions-based CI/CD + GitOps, and building Pub/Sub streaming pipelines and on-prem-to-cloud migrations.”
“Full-stack engineer with deep startup experience (pre-seed through IPO/SPAC) currently building a Next.js/TypeScript SaaS sports analytics platform with a complex Postgres-based entitlement/ACL system. Has delivered measurable UX/business impact (35% retention lift, 40% volume increase) and built production-grade daily ETL + model training/inference workflows with validation and checkpointing for reliability.”
Mid-Level Full-Stack Developer specializing in web apps, SaaS and CRM tools
Intern Full-Stack Software Engineer specializing in web apps, IoT systems, and applied AI
Mid-level Frontend Engineer specializing in React, micro-frontends, and AWS
Mid-level Full-Stack Developer specializing in C# ASP.NET MVC/Blazor and SQL
Junior Game Developer specializing in Unreal Engine and gameplay systems
Mid-level Full-Stack Developer specializing in Java/Spring Boot, React, and AI/ML APIs
Mid-level Frontend/Full-Stack Developer specializing in React and Ruby on Rails
Mid-Level Full-Stack Developer specializing in web and mobile applications
Executive Full-Stack & E-commerce Engineer specializing in Magento, SEO, and web platforms
Mid Unity Gameplay Programmer specializing in multiplayer, mobile, and VR/AR games
Mid-level Full-Stack Software Engineer specializing in Java/Spring Boot, React, and AWS
Mid-level Back-End Engineer specializing in scalable APIs and multi-tenant systems
Senior Full-Stack AWS Developer specializing in cloud-native microservices and serverless systems
Mid-level Full-Stack Developer specializing in Java/Spring and modern web SPAs
“Full-stack Java/Spring Boot + SPA (Angular/React) engineer who has delivered products end-to-end, including a financial management portal for SMBs and a high-traffic golf/hotel reservation platform. Notably migrated a manually deployed system to AWS (EC2/RDS/S3/CloudFront) with Jenkins CI/CD and has hands-on React performance optimization experience for LG webOS TV apps.”
Mid-level Unity Game Developer specializing in mobile and multiplayer games
“Unity developer with roughly 5 years of experience who speaks fluently about shipping performance-sensitive gameplay systems, multiplayer features, and AI/LLM-driven NPC dialogue. Particularly notable for combining technical implementation with analytics, live ops monitoring, and cross-platform constraints across Meta Quest VR and mobile.”
Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps
“Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.”
Mid-Level Gameplay Engineer specializing in Unity/Unreal gameplay systems and UI architecture
“Unity/C# developer who led an end-to-end refactor of a Duolingo-style gamified app’s core progression and UI system, redesigning architecture with MVVM/SOLID and event-driven UI updates. Delivered measurable performance improvements (rankings view from sub-35 FPS to ~55–60 FPS) plus draw-call reductions using UI Toolkit and sprite atlases. Also supported Photon-based VR multiplayer (Meta Quest) in an educational accident-simulator, focusing on real-time debugging and sync strategy.”
Entry-level Software Engineer specializing in backend and AI integration
“Built and shipped an LLM-powered crypto price tracking and alert agent in a web environment that scaled to roughly 10,000 users. The candidate emphasizes production reliability, structured outputs, and data normalization, and cites strong product impact including retention growth from 35% to 65% and roughly 95% positive user validation on alert interpretations.”