Pre-screened and vetted.
Junior Software Developer specializing in mobile, web, and security
Intern Full-Stack Software Engineer specializing in AI, cloud, and web/mobile apps
Software Engineer specializing in cloud-native backend systems and AI/ML
Mid-Level Full-Stack Software Engineer specializing in cloud-native systems
Mid-Level Software Engineer specializing in full-stack web apps and cloud-native APIs
Junior Game Developer specializing in Unreal Engine and gameplay systems
Intern Machine Learning & Computer Vision Engineer specializing in 3D reconstruction
Senior Full-Stack Engineer specializing in cloud-native SaaS and AI-integrated platforms
Mid-level Backend Software Engineer specializing in distributed systems and AI platforms
Mid-Level Full-Stack Developer specializing in ERP integrations
Mid-level Full-Stack Developer specializing in React, Node.js, and Flutter
Mid-Level Full-Stack Software Engineer specializing in cloud microservices and Voice AI
Lead Unity Developer specializing in VR flight simulators
“Unity VR developer who built "instructor tools" for a skydiving/canopy training simulator, including comfort-focused wind/landing assessment features to reduce motion sickness. Implemented the simulator’s full Photon PUN networking and added Agora-based video streaming so instructors could run sessions with participants joining from browsers/tablets, while managing real-world latency constraints.”
Mid-Level .NET Software Engineer specializing in backend APIs, Azure, and SQL Server
Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games
“Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.”
Mid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization
“Unity developer who built a multiplayer system for a game called Drift using Photon PUN, including backend API integration for authentication, score tracking, and live leaderboards. Has experience optimizing real-time sync for WebGL and automating data-to-ScriptableObject pipelines via a custom C# CSV importer generated with ChatGPT.”
Mid-Level Software Developer specializing in Unity VR training applications
“Unity/VR developer who shipped and published "Avatar Academy," a VR training software platform, to the Meta Quest Store. Worked on a small team where they owned most of the Unity implementation while teammates handled visuals and the backend/database/web dashboard.”
Mid-level Full-Stack Developer specializing in Java/Spring and modern web SPAs
“Full-stack Java/Spring Boot + SPA (Angular/React) engineer who has delivered products end-to-end, including a financial management portal for SMBs and a high-traffic golf/hotel reservation platform. Notably migrated a manually deployed system to AWS (EC2/RDS/S3/CloudFront) with Jenkins CI/CD and has hands-on React performance optimization experience for LG webOS TV apps.”