Pre-screened and vetted.
Mid-Level Backend Software Engineer specializing in PHP/Laravel performance and APIs
Director-level digital marketing and QA professional specializing in SEO and localization
Intern Hardware Engineer specializing in embedded systems and low-power AI hardware
Junior QA Engineer specializing in manual testing, regression, and CI/CD deployments
Mid-level Full-Stack Software Engineer specializing in Java/Spring Boot, React, and AWS
Mid-level Quality Assurance Engineer specializing in API and integration testing
Junior QA Game Tester specializing in console porting and gamification
Senior SDET specializing in test automation, CI/CD, and performance testing
Entry AI/ML Engineer specializing in Generative AI, LLMs, and MLOps
“Built and productionized a MediCloud/Medicoud LLM microservice platform that lets clinicians query medical data in natural language, orchestrating multi-step RAG-style workflows with LangChain and evaluating/debugging with LangSmith. Delivered measurable gains (consistency ~70%→90% / +20%; latency ~2.0s→1.1s / -40%) by implementing structured prompts, fallback logic across multiple LLMs, hybrid retrieval tuning, and AWS Lambda performance optimizations (package size, async, caching).”
Mid-level Software QA Engineer specializing in manual web/mobile testing and AI evaluation
Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps
“Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.”
Mid-Level QA Engineer specializing in manual and automated testing
“Software QA tester with manual + automation experience (Jira, Figma) looking to transition into console game testing; brings long-term multi-console player perspective (Nintendo/PlayStation/Xbox) and a structured, risk-based approach to triage and release readiness. Has used AI assistants to rapidly generate large sets of API test cases under tight deadlines.”
Junior QA/IT Implementation Specialist with software testing and documentation expertise
“Software tester with hands-on web and desktop QA experience (functional, UI/UX, regression) looking to transition into console game testing. Not yet familiar with Sony TRC/Microsoft XR/Nintendo LOT, but demonstrates strong checklist-driven testing, disciplined bug triage for deadline-driven submissions, and practical use of AI (e.g., ChatGPT) to draft/refine test cases and analyze logs.”
Senior QA Engineer specializing in web and mobile testing
“Mobile Android game tester with regression and compatibility testing experience, including catching a device-specific crash on a gaming phone during a gold-candidate pre-release cycle and getting a fix validated without slipping the deadline. Interested in moving into console testing and plans to self-train on platform certification requirements (TRC/XR/LOT) via online resources and courses.”
Mid-level Quality Assurance Engineer specializing in mobile, web, and API testing
“QA Engineer with 5 years of experience (PT Aplikasi Properti Indonesia and PT Teknologi Optimal Prima) spanning manual testing on staging web/apps and automation using Selenium and Katalon Studio. Uses Agile sprints with Asana and applies AI to cross-check test cases; interested in transitioning into console game testing and learning platform certification requirements.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-level QA Engineer specializing in Unreal Engine automation for VR
“QA/automation engineer at Meta focused on VR/MR software quality for the Oculus Mixed Reality Toolkit in Unreal Engine. Built and maintained automated coverage using Gauntlet and Cypress, including device-level Quest validation and CI/CD gating (PR, nightly, release). Known for reducing flakiness by decoupling tests from real hardware and for quickly isolating Quest 3 OS movement issues to a specific Meta Movement SDK component with strong diagnostic artifacts.”
Junior Full-Stack Engineer specializing in web applications and AI-assisted workflows
“Frontend-focused candidate with hands-on experience building a technically demanding AI-assisted survey/copilot interface at VSorts.ai while working as a research assistant at ODU. They show strong practical judgment around React architecture, TypeScript safety, and performance tuning, including diagnosing context-driven re-render issues and improving UX in real-time interactive applications.”