Pre-screened and vetted.
Senior Full-Stack Software Engineer specializing in AI-enabled microservices and micro-frontends
Senior Software Developer specializing in cloud-native microservices and GenAI/ML
Mid-Level Full-Stack Developer specializing in React/Node.js web applications
Mid-Level Full-Stack Engineer specializing in AI/ML and cloud-native web apps
Senior Frontend Engineer specializing in React, TypeScript, and SaaS dashboards
Senior Python Backend Engineer specializing in microservices and cloud-native APIs
Mid-level Full-Stack Developer specializing in data platforms and analytics dashboards
Mid-Level Software Engineer specializing in Java microservices and real-time systems
Mid-Level Backend Java Developer specializing in Spring Boot and REST APIs
Junior Machine Learning Software Engineer specializing in cloud-deployed predictive models
Mid-level Python Developer specializing in backend APIs and AWS cloud-native systems
Senior Full-Stack Python Engineer specializing in scalable web apps and APIs
Senior Frontend Developer specializing in React and industrial ERP systems
“Frontend engineer focused on scalable architecture and long-term maintainability, emphasizing modular component design in React + TypeScript. Has experience building reusable component libraries (including Storybook and shared repos) and collaborating with design/product to refine UX workflows, reducing development time over successive iterations.”
Entry-level Software Engineer specializing in backend and cloud systems
“Backend engineer who built and scaled a zero-to-one social product backend using Supabase (Postgres, Edge Functions, Auth, Realtime) plus Neo4j for graph-based friend recommendations. Demonstrates strong production rigor: staged rollouts with metrics, incident rollback/postmortems, and complex schema refactors using expand-contract/dual-write with reconciliation and feature flags. Notably proactive about edge cases like geo-boundary realtime delivery and idempotent retry safety.”
Senior Unity Developer specializing in AI/LLM systems and multiplayer VR
“Backend/data engineer focused on AWS-native Python systems: built a FastAPI microservice on ECS/Fargate serving real-time analytics at millions of daily requests with strong reliability (OAuth2/JWT, retries/timeouts, correlation IDs) and autoscaling. Also delivered Glue/PySpark ETL pipelines to curated S3 Parquet/Athena with schema evolution + data quality controls, owned Airflow pipeline incidents, and has a track record of measurable performance and cost optimizations (e.g., ~80%+ query latency reduction; reduced logging/NAT/Fargate spend).”
Senior Technical Designer / Gameplay Programmer specializing in Unity, Unreal Engine, and XR
“Unity/C# game developer with experience shipping F2P mobile systems, including loot/reward mechanics backed by probability/rarity/economy design and validated via unit tests, code reviews, and analytics instrumentation. Has implemented server-authoritative multiplayer state sync with matchmaking/RoomID flow, network variables/RPCs, and robust disconnect + reconnection state recovery.”
Mid-level Full-Stack Engineer specializing in biomedical data platforms
“Backend engineer who has both shipped production systems at work and independently launched tab-review.com, a BI dashboard quality/linting platform. They combine pragmatic early-stage execution with strong instincts around scaling, observability, RBAC, and production reliability, and have also built internal AI-assisted reporting workflows using LangChain and human-in-the-loop review.”