Pre-screened and vetted.
Senior Unity Developer specializing in mobile, VR, and AR games
“Unity/C# developer focused on Meta Quest VR simulations and indie game development; built a factory onboarding VR experience largely solo, including modular scenario orchestration, interaction systems, and branching NPC dialogue. Also created multiple Unity games in the last year and built reusable internal packages (game management + UI/screens), while using an AI-driven pipeline for rapid prototyping and 3D asset generation.”
Mid-level Full-Stack Software Engineer specializing in cloud-native systems and identity verification
“Full-stack developer with strong cloud/on-prem focus (AWS, VPC networking) who has improved production reliability by bringing manually created IAM/security group resources under Terraform and standardizing environments. Demonstrated end-to-end troubleshooting across app + infrastructure + networking (traffic capture revealed proxy response truncation) and delivered Python-based monitoring/reporting enhancements that improved ops visibility and turnaround.”
Senior Geospatial Developer specializing in GIS automation, elevation/LiDAR, and AI-enabled apps
“Built and monetized an object-identification app end-to-end (FastAPI backend, HTML/JS frontend, SQLite→Postgres, auth, and an iOS wrapper via Capacitor/Xcode with Apple privacy/policy compliance). Also productionized an AI-native geospatial metadata/QA assistant using LLM+RAG plus deterministic Python validation, measuring impact via time-to-first-pass review and rework rate, and has experience modernizing legacy GIS workflows and delivering across USDA/FEMA-style teams with disciplined Jira-based execution.”
Senior Software Engineer specializing in Unity game development and .NET/C++ systems
“Unity game developer with eye-tracking SDK experience (Tobii) who shipped a gaze-driven Dynamic Light Adaptation feature by modifying Unity shaders and post-processing, demonstrated via an FPS demo scene. Currently building a multiplayer card game client using an in-house, event-driven networking architecture and actively improving resilience to reconnect/lag edge cases.”
Junior Software Engineer specializing in AI and machine learning systems
“AI/full-stack builder with a track record of shipping practical LLM products in both hackathon and professional settings. Built ScoutR, an agentic football scouting platform that won Best Use of Gemini at HackCU 2026, and at Merkle shipped a GPT-4-based review-tagging tool that cut analyst tagging time by 90%.”
Junior Software Engineer specializing in AI and distributed systems
“Built and shipped a production LLM-driven data harmonization/record-matching pipeline for pharmaceutical datasets, combining normalization, embeddings/vector search, and an LLM validation step. Emphasizes production reliability via guardrails, confidence thresholds, idempotent/retryable stages, and human-in-the-loop fallbacks, with monitoring focused on manual review and error rates to reduce false positives.”
Junior Software Engineer specializing in cloud, DevOps, and applied AI security
“Founding engineer who built a multi-tenant AWS backend from scratch focused on ultra-fast, configuration-driven client onboarding and low operational cost. Automated tenant provisioning/deployments with Terraform + GitHub Actions (new client infra in ~13 minutes) and scaled to 62 production clients handling ~75k requests/day without a major rewrite. Hands-on with migrations (DynamoDB->MongoDB), reliability/observability, and performance tuning (indexes, Redis, queueing, connection management).”
Mid-level Full-Stack Developer specializing in React and Node.js web applications
“Frontend engineer focused on scalable React/Redux + TypeScript applications, with hands-on experience designing reusable component architectures, improving performance (reducing re-renders, streaming API calls), and hardening maintainability through standardized styling and unit tests. Has shipped deadline-driven dashboard features (e.g., filters) using Agile practices and Jira to manage QA and client feedback.”
“Software engineer with healthcare domain experience (patient monitoring and provider systems) who improves reliability and performance in complex React/Flask applications. Led API standardization for shared internal React utilities using an RFC + deprecation strategy, and optimized a live WebSocket dashboard to handle 3000+ concurrent clinics while reducing client CPU usage. Strong in production debugging, data ingestion validation, and operational improvements like structured logging and alerting.”
Mid-level Software Engineer specializing in Python backend and AI/GenAI
“Backend/infrastructure-focused engineer building AI-agent products for small businesses, including a customer-service agent platform with intent routing, RAG over Pinecone, and external booking API integration. Has shipped Python/FastAPI services with JWT auth, versioned APIs, Docker deployments to AWS EC2 via GitHub Actions, and production monitoring with Prometheus/Grafana.”
Mid-Level Software Engineer specializing in backend systems, cloud, and cybersecurity
Mid-level Full-Stack Software Engineer specializing in Python and FinTech
Mid-level Data Scientist specializing in ML, NLP, and cloud data platforms
Mid-Level Software Development Engineer specializing in full-stack web and AI/LLM apps
Senior Software Engineer specializing in high-performance distributed systems
Mid-level Software Engineer specializing in full-stack web and microservices development
Senior Full-Stack & Mobile Engineer specializing in MERN/MEAN and cross-platform apps
Junior Software Engineer specializing in full-stack web and AI/ML applications
Mid-level Full-Stack Developer specializing in Java/Spring microservices and modern web apps
Mid-level Software Engineer specializing in Python, cloud microservices, and AI/RAG systems
Mid-level Data Scientist specializing in LLMs, RAG, and ML systems
Junior Full-Stack Engineer specializing in AI agents and search automation
Senior Test Lead specializing in device, OS compatibility, and enterprise QA