Pre-screened and vetted.
Junior Software Engineer specializing in full-stack, DevOps, and GenAI
“Robotics software engineer with hands-on hardware integration who built an AI-enabled smart dog door using a Raspberry Pi, camera-based recognition (DeepFace adapted for dogs), and stepper motor control (TB6600/NEMA 17). Experienced in ROS/ROS 2 across perception-to-controls, rigorous bag-driven debugging of SLAM/navigation issues, and deploying robot software with simulation-in-the-loop testing plus Docker/Kubernetes CI/CD.”
Senior Game Designer/Unity Developer specializing in gameplay and level design
“Senior game designer with shipped experience on Outlanders, focused on systems/economy balance, player motivation loops, and clear cross-discipline implementation. Built rapid UE5 prototypes (48-hour cycle) and iterated based on feedback—especially leveraging audio to guide players in an atmospheric horror concept. Has led design decisions under mobile performance constraints, aligning engineering/art/direction to ship a sandbox mode with acceptable entity/map limits.”
Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development
“Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.”
Entry-Level Software Engineer specializing in AI APIs and RAG systems
“Junior/entry-level AI/LLM engineer who built a production-oriented RAG onboarding and knowledge assistant that ingests GitHub repos and internal sources (e.g., Confluence/Jira) using ChromaDB, with reliability features like retrieval fallbacks, retries, caching, and monitoring. Currently implementing a LangGraph-based multi-agent workflow with intent routing and Pydantic/Magentic-validated structured outputs, plus CI/CD offline evals and online metrics (Grafana/Prometheus) to improve predictability and reliability.”
Mid-level Data Engineer and Analytics Analyst specializing in business growth and marketing insights
“Analytics professional with operations-grounded experience at WWEX Group who built a Snowflake/dbt fleet-efficiency data model combining telematics, ERP, and driver logs into near real-time executive reporting. They pair strong SQL/Python workflow automation with practical stakeholder enablement, and cite measurable impact including cutting reporting time from 72 hours to 15 minutes and helping drive $450K in quarterly fuel savings.”
Senior Robotics Researcher specializing in Embodied AI and learning-augmented planning
“Robotics software engineer with experience spanning safety-critical embedded medical hardware (low-cost neonatal baby warmer with PID temperature regulation) and advanced multi-robot planning research (belief-space planning with abstraction + MCTS to handle uncertainty). Strong ROS/ROS2 practitioner (Nav2/SLAM Toolbox/MoveIt) who builds custom packages (e.g., Insta360 panoramic imaging) and is hands-on debugging real robots from SLAM/frontier exploration to multi-robot collision avoidance and real-time performance.”
Mid-level Machine Learning Engineer specializing in multimodal and time-series AI systems
“Backend engineer who rebuilt and refactored high-traffic systems at Phenom using Java/Spring Boot/Play and also designs Python/FastAPI services. Focused on measurable reliability and performance gains through DB/query optimization, async processing, and strong observability, with disciplined rollout practices (feature flags, parallel runs, rollback) and security patterns including token auth and row-level security.”
Mid-level Unity Developer specializing in game development and tooling
“Unity developer with hands-on Meta Quest SDK experience (tested on Quest 2) who built a first-person game framework from scratch and later converted it into a hybrid VR + keyboard/mouse project with interaction systems (pickups, weapons, customization). Uses AI tools selectively to unblock tough engineering issues, including resolving Unity WebGL cached-data reset problems for a current employer.”
Mid-level AI Data Engineer specializing in GenAI, RAG, and cloud data pipelines
“LLM/agentic AI builder who deployed a production ITSM automation agent on Google ADK integrating ServiceNow and FreshService, with strong safety guardrails (human-approval gating and runbook-only command execution) and rigorous evaluation (500 synthetic tickets; 80%+ false-positive reduction). Also partnered with finance to deliver an AI agent that automated invoice/SOW retrieval and monthly reporting to account managers, reducing manual back-and-forth.”
Mid-level AI Engineer specializing in Generative AI and LLM systems
“Built and deployed a production-grade, multi-agent Text-to-SQL assistant that lets non-technical stakeholders query large enterprise databases in natural language. Uses Pinecone-based schema retrieval + LLM reasoning (Gemini/Claude/GPT) with a dedicated validation agent (schema/syntax checks and safe dry runs) to reduce hallucinations and improve reliability, while optimizing latency and cost via async execution and embedding caching.”
Mid-level AI Engineer specializing in ML, LLM applications, and data automation
“Data/ML practitioner who has built a production RAG-based knowledge assistant integrated into Microsoft 365/internal dashboards to help employees query internal documents in plain English. Experienced orchestrating and hardening ETL pipelines with Airflow and Azure Data Factory (validation, retries, monitoring) and running end-to-end model evaluation and production performance tracking via Power BI.”
Junior Full-Stack Software Engineer specializing in web platforms and cloud-based systems
“Full-stack engineer with hands-on document extraction experience: built an end-to-end handwritten OCR pipeline using OpenCV + EasyOCR with spellcheck post-processing and a Tkinter-based manual correction workflow. Also brings practical distributed-systems and e-commerce reliability experience (REST orchestration, retries, logging, Stripe idempotency), and is candid about not yet shipping LLM agents to production.”
Senior Electrical Engineer specializing in power systems and applied research
“Electrical power systems candidate with experience discussing data center and industrial distribution topics including 33kV AIS/GIS switchgear, transformers, relays, UPS/PDU zoning, and ETAP/SKM studies. Notably cited reducing arc flash levels by 60% through relay and design adjustments, improving maintenance safety and lowering PPE requirements.”
Senior Unity Developer specializing in games, mobile apps, and immersive XR
“UK-based Unity developer who has shipped three Meta Quest VR simulation applications as the sole developer/lead at Atticus Digital (clients include PASMA, Welsh Water, and Saudi Aramco). Also built and shipped a fully solo 3D action-adventure platformer for Nintendo Switch (The Bee Hive, Nov 27, 2025), demonstrating end-to-end ownership across engineering and design under tight hardware constraints.”
Principal Full-Stack Engineer specializing in MERN/MEAN and AWS cloud platforms
“Frontend engineer who has led customer-facing React + TypeScript products end-to-end, building complex dashboards with robust async state patterns (caching, deduping, cancellation, optimistic updates) and strong quality practices (TypeScript standards, layered testing, production monitoring). Experienced modernizing inherited codebases through modularization and performance work (code splitting/memoization) while aligning stakeholders and shipping safely via feature flags and staged rollouts.”
Mid-level Software Developer specializing in mobile apps and data/AI systems
“Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.”
Junior Backend/Platform Engineer specializing in cloud-native APIs and data systems
“Startup-style full-stack/backend engineer with hands-on AWS architecture experience who shipped an LLM-driven assessment-question automation feature (Python microservice calling AWS Bedrock via SQS, deployed on Lambda) with strong validation/guardrails and retry strategies. Also improved production scalability by moving a CPU/IO-heavy file upload path out of a Go API into a queue/Lambda design monitored with CloudWatch, and has React+TypeScript experience optimizing analytics dashboards.”
Junior Full-Stack Software Engineer specializing in Python APIs, React, and cloud AI integrations
“Customer-facing software engineer who builds and deploys practical AI/RAG solutions (e.g., an AI assistant for searching billing PDFs) by deeply understanding support workflows and iterating with users. Demonstrates strong production instincts—quickly stabilizing peak-traffic API timeouts with caching/background jobs, then implementing durable fixes with proper monitoring and maintainable code practices.”
Senior Game Developer specializing in Unity, multiplayer systems, and AR/VR
“Unity/VR developer who previously built games largely from the ground up and delivered a standout immersive VR experience by synchronizing a real CNC-cut Browning M2 physical prop with an in-game mounted weapon. Has multiplayer/networking experience with UNet, FishNet, and a more advanced custom MST framework implemented for a startup, and uses AI tools to speed up debugging and complex feature work like root-motion locomotion.”
Senior Unity/Game Developer specializing in mobile games and gamified experiences
“Unity/VR solo developer with hands-on Meta Quest shipping experience, including an AI-driven anatomy education app using ElevenLabs narration. Spent ~3 years at Brazil-based Pixel SAV building interactive VR experiences, notably a Volvo VR crash test simulation that synchronized VR animations with a custom haptic chair for immersive physical impact simulation.”
Senior Full-Stack Java Developer specializing in Healthcare IT and FinTech
“Built and owned an end-to-end HIPAA-compliant Next.js/TypeScript portal at Casedok using a microservices, event-driven architecture with Temporal-orchestrated SAGA workflows. Emphasizes production-grade quality (strict typing, Jest integration tests, CI + mandatory PR reviews) and operational reliability/observability (circuit breakers, idempotency, Prometheus alerts), plus experience designing external-facing APIs with Swagger, JWT, and backward-compatible versioning.”
Junior Full-Stack Java Developer specializing in FinTech microservices
“Full-stack engineer with production experience building a real-time order tracking system using React + Firebase/Firestore, emphasizing audit-friendly data modeling, state-machine-based status transitions, and strong post-launch ownership (performance, security rules, reliability). Demonstrated measurable frontend performance gains by isolating real-time updates to dynamic components and applying memoization, plus backend reliability patterns (idempotency, retries) and SQL query/index optimization validated with EXPLAIN ANALYZE.”
Mid-level Software Engineer specializing in backend, full-stack, and healthcare IT
“Software engineer with a pragmatic, production-oriented approach to AI-driven development, using AI to accelerate coding while keeping human oversight on correctness, architecture, and final decisions. Has hands-on experience with agent-style AI workflows and has led the design and coordination of AI-agent systems with a strong emphasis on reliability, performance, and end-to-end execution.”