Pre-screened and vetted.
Senior Unity/AR/VR Engineer specializing in immersive mobile experiences
Mid-Level Front-End Software Engineer specializing in React, Next.js, and TypeScript
Mid-level Full-Stack & AI Engineer specializing in web, ML, and Web3 platforms
Junior Computer Engineering student specializing in embedded systems and software development
Junior Computer Science graduate specializing in robotics mentoring and game development tools
Mid-level Full-Stack .NET Developer specializing in Angular web applications
“Early-career/learning-stage candidate focused on LLM systems; has not yet built or deployed production AI applications but is actively learning orchestration (Microsoft Semantic Kernel) and core patterns like RAG, embeddings, and model selection based on business requirements.”
Mid-Level Full-Stack Developer specializing in Python/FastAPI and React
Intern Frontend/UI-UX Software Developer specializing in React and JavaScript
Entry-level Generative AI Developer specializing in LLM agents and RAG systems
Mid-level Manual QA Tester specializing in web, backend, and API testing
Mid-Level Full-Stack Software Engineer specializing in automation and self-hosted infrastructure
Junior Game Development specialist in gameplay, 3D modeling, and game music
“College-trained Unity/3D technician with hands-on experience building real-time VFX and optimized 3D assets using Blender + Unity. Has contributed to student game projects across multiple disciplines (VFX, 3D modeling, animation/Animator, and music/audio) and iterates effects based on group feedback and user testing. Seeking an internship/stage role with compensation around $450/month (~$5.4k/year).”
Junior Web Developer specializing in React and full-stack JavaScript
“Frontend engineer focused on scalable React + TypeScript architecture and design-system style reusability, with demonstrated refactoring impact in legacy codebases. Delivered a high-visibility, filterable “Project Showcase” feature in 3 weeks (CMS-integrated, responsive, CI/unit-tested) and has implemented real-time UI updates via WebSockets for chat profile presence.”
Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment
Intern Software Engineer specializing in AI, computer vision, and VR
“Robotics software engineer with hands-on experience integrating vision-based perception with control logic in ROS simulation environments. Focused on debugging real-time timing/data-flow issues, improving system stability through incremental scenario testing in Gazebo, and supporting reliable deployments with Docker and basic CI/CD automation.”
Intern QA / Junior Web Developer specializing in manual testing and Laravel
“Console-focused QA tester with hands-on PlayStation (PS4/PS5) functional/compliance testing experience, including TRC-driven validation, stability checks, controller input testing, and performance dip investigation in combat-heavy scenarios. Also tested a Nintendo casual puzzle-adventure title and uses AI assistants to speed up crash/log analysis and produce clearer test cases and bug reports.”
Junior Full-Stack Software Engineer specializing in AI and web applications
“LLM/AI backend engineer with hands-on experience taking customer LLM prototypes into production using FastAPI, containerization, CI/CD, and OpenTelemetry-based observability. Demonstrated measurable impact by cutting LLM costs ~40% and reducing workflow errors ~50% through schema-enforced outputs, better tool definitions, retries, and prompt/model optimization; also supports pre-sales via technical discovery and rapid integration demos.”
Junior Unity Game Developer specializing in 3D multiplayer mobile games