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Vetted Software Developers in the Greater London

Pre-screened and vetted in the Greater London.

UnityAgileC#C++AndroidAugmented Reality (AR) Development
MB

Matthew Bousfield

Screened ReferencesStrong rec.

Senior Unity/XR Engineer specializing in VR games, multiplayer, and serious simulations

London, UK8y exp
University of OxfordAbertay University

“Unity VR senior developer with ~8 years in VR and ~3 years focused on Meta Quest, building multiplayer training/digital-twin style experiences. Strong Photon (PUN/Fusion) background, including solving tricky networked object attachment/jitter issues via ownership and local-physics strategies. Demonstrated hands-on performance turnarounds in VR scenes using Mesh Baker, LODs, and impostors, plus experience shipping social multiplayer VR activities with Photon Voice.”

UnityC#Unreal EngineC++BlueprintsXR+147
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PM

Poonam Maurya

Screened

Senior Product Owner specializing in FinTech and Gaming Platforms

London, UK19y exp
MyAssets Ltd.Bharati Vidyapeeth

“iGaming product leader with 11 years of Product Owner experience, spanning QA automation (built a testing framework) through BA and ultimately PO for an online poker team for nearly 6 years. Has shipped and managed live web/mobile/tablet games and worked closely with compliance/UKGC on game certification and launches, using BI/data and player feedback to prioritize features and F2P retention mechanics (tournament ticket funnels, quests).”

Product ManagementProduct VisionProduct StrategyProduct Lifecycle ManagementRevenue StrategyGrowth Strategy+124
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KM

kieran mcgovern

Screened

Senior Software Developer specializing in Unity VR and mobile apps

London, United Kingdom17y exp
LogicomUniversity of Northampton

“Unity/VR developer who shipped a Meta Quest wireless conversion of a previously wired VR product, owning research, network troubleshooting (2.4 vs 5 GHz), performance tuning, and reworking hand tracking. Also built a British Airways cabin crew training application largely solo and deployed it across iOS, Android, PC, WebGL, and Web Player with platform-specific optimization strategies.”

C#UnityUnity 3DUnity UI ToolkituGUIIMGUI+54
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CC

ChunMan Chong

Screened

Senior Game Developer specializing in AR/VR and real-time interactive media

London, UK21y exp
Electric SheepCity University of Hong Kong

“Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.”

3D Animation3D Visualization2D AnimationAdvertisingAnimatronicsApple Vision Pro Development+43
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ES

Ed Sheldon

Screened

Senior Game Developer specializing in gameplay, AI, and multiplayer systems

London, United Kingdom12y exp
SMG

“Unity developer with 12+ years spanning the early Oculus Rift era through modern VR/MR, including HoloLens and Magic Leap. Has delivered client-facing immersive experiences for brands like Pfizer and H&M/Moschino, and built reusable XR UI/tooling to speed up cross-platform VR/MR production. Also capable of full-stack solo game creation, winning awards for a self-built survival puzzle game made in a 48-hour game jam.”

C++C#PythonUnityUnreal EngineSDL2+45
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TM

Tony Monckton

Screened

Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics

London, UK12y exp
Elecosoft

“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”

3D Applications3D BIM3D Graphics3D Math3D Studio MaxAgile+102
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