Pre-screened and vetted in Remote.
Mid-level Full-Stack Software Engineer specializing in microservices and cloud-native systems
Junior Software Engineer specializing in full-stack web and edge ML inference optimization
Junior Full-Stack Software Engineer specializing in Python/React and AWS cloud deployments
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices and FinTech
Senior .NET Full-Stack Engineer specializing in enterprise web apps and cloud platforms
Senior Full-Stack Software Engineer specializing in web apps, integrations, and data pipelines
Mid-level Full-Stack Software Engineer specializing in cloud microservices and ML integration
Junior Software Engineer specializing in AI and Cloud Infrastructure
Mid-Level Full-Stack Engineer specializing in Java Spring Boot and React
“Full-stack engineer who built a cloud-native customer servicing platform at Synchrony using React 18/Next.js (SSR) and Spring Boot microservices on AWS. Experienced with high-volume, event-driven systems (Lambda/SNS/SQS) and strong distributed-systems rigor around data integrity (idempotency, DynamoDB conditional writes) plus production-grade security/observability (JWT/OAuth2, WAF, Actuator, Splunk).”
Mid-level Data Scientist & Product Ops/Analytics professional specializing in AI and KPI systems
“Cross-functional operator/chief-of-staff style leader who took a product from prototype to a live pilot in 3 months, spanning public-sector data normalization, an ML matching engine, a secure API, and KPI/investor demo instrumentation. Strong focus on executive alignment and productivity via Notion-based operating systems plus automated reporting (Python/Power BI), with experience supporting fundraising and go-to-market narratives.”
Mid-Level Full-Stack Engineer specializing in TypeScript, microservices, and AI-enabled products
Mid-Level Full-Stack Software Engineer specializing in search, web platforms, and cloud deployment
Junior Full-Stack Engineer specializing in LLM tool orchestration and cloud backends
Mid-Level Software Developer specializing in AI-powered full-stack web applications
Senior Full-Stack Software Engineer specializing in AI, cloud platforms, and payments
Mid-level AI Engineer specializing in RAG, conversational AI, and agentic systems
“Built and deployed a production RAG-based clinical decision support assistant at MedLib, focused on fast, trustworthy answers from large medical documents. Demonstrates deep practical experience improving retrieval accuracy (semantic chunking + metadata-aware search), controlling hallucinations with grounded generation and thresholds, and adding clinician-requested citations using chunk metadata, with evaluation driven by healthcare professional review.”
Senior Game Developer specializing in Unity and mobile game development
“Unity developer with over a decade of shipping experience across mobile, AR/VR, console, and gambling titles. Most recently helped take Faction Packed from conception through release and live ops as one of two programmers, owning much of the frontend client work and later adding live-service features like events and leaderboards while also tackling mobile performance constraints.”
Mid-level Software Engineer specializing in AI, full-stack systems, and FinTech
“Product-minded full-stack engineer with experience in fintech identity verification and industrial analytics, focused on turning repeated operational pain points into reusable platforms. Built real-time KYC/KYB dashboards, secure cross-platform web components, and a multi-tenant workflow engine that cut onboarding from 2 weeks to 1 day while materially improving conversion, reliability, and developer speed.”
Senior Software Developer specializing in game development and performance optimization
“Game developer who says they built an entire title, Proxy - Ultimate Hacker, end-to-end in Unity/C#, including gameplay, UI, progression, audio, economy, and the main loop. They also describe hands-on experience with AI-assisted content generation, Photon multiplayer synchronization, and GPU/compute-shader optimization for VR and mobile XR.”