Pre-screened and vetted in the Los Angeles Metro.
Junior Software Engineer specializing in full-stack web and data platforms
Senior Software Engineer specializing in full-stack platforms and cloud services
Senior Backend Engineer specializing in Python workflow orchestration and automation
Executive engineering leader specializing in aerospace, cloud infrastructure, and mission systems
Director-level Engineering & AI Product Leader specializing in GenAI and cloud platforms
Junior Software Engineer specializing in distributed systems and streaming platforms
Junior data analyst and software engineer specializing in AI and analytics
Mid-Level Systems Software Engineer specializing in distributed databases and data infrastructure
Senior Full-Stack Engineer specializing in microservices, data pipelines, and AI in FinTech
Junior Backend/Infrastructure Engineer specializing in distributed, low-latency cloud systems
Senior Software Engineer specializing in cloud-native platforms, LLMs, and FinTech
Senior Applied AI Engineer specializing in LLMs, RAG, and computer vision
Senior Software Engineer specializing in Python backend and distributed systems
Junior Software Engineer specializing in AI, game theory, and blockchain protocols
“Backend engineer who built gnocal, a ~150-line stateless Go service that turns on-chain event data into standards-compliant .ics calendar feeds consumable by Apple/Google Calendar, deployed on Fly.io. Also refactored MCTS into Monte Carlo Graph Search (Python-to-Rust) using deterministic tests and state canonicalization to handle transpositions, and implemented decentralized role-based ACLs in Gno for a smart-contract web hosting network (gno.land / All in Bits).”
Senior Unity Engineer specializing in XR and game development
“Unity/C# gameplay engineer with hands-on experience shipping end-to-end game systems, including a story mode pipeline on Marvel Mighty Heroes that supported designers directly and improved player retention. Also brings experimental AI/LLM and VR experience from Meta hackathons plus Photon multiplayer and cross-platform VR/mobile prototyping expertise.”
Executive Technology Leader (CTO) specializing in AI-enabled SaaS and regulated platforms
“Senior engineering leader with experience at Disney and BlackLine who drives business-aligned technology roadmaps through deep Product/Engineering partnership (two-in-a-box) and pragmatic prioritization frameworks. Has led major modernization initiatives—private-to-public cloud migration to GCP with multi-cloud evolution, data-layer performance improvements (Mongo/Redis, caching/query optimization), and tooling upgrades (VSS to GitHub)—while scaling teams with strong quality and accountability culture.”
Senior Backend Software Engineer specializing in Python and AWS cloud services
Senior QA Engineer specializing in VR, mobile, and console game testing
Mid-level Software Engineer specializing in cloud-native AI/ML and full-stack systems
Staff Software Engineer specializing in enterprise web platforms and media systems
“Staff-level engineer with a track record of building greenfield, high-impact platforms inside major enterprises like Apple TV, CAA, and Disney. Particularly compelling for teams that need startup-style ownership with enterprise-grade execution: they’ve driven cross-department adoption, built AI and real-time systems hands-on, and delivered measurable operational gains in media, content, and ERP environments.”