Pre-screened and vetted.
Mid-level Software Engineer specializing in backend systems for Insurance and Healthcare
Senior Full-Stack Software Engineer specializing in AI, cloud platforms, and payments
Senior Full-Stack Software Engineer specializing in Python/Django and React/TypeScript
Senior Game Developer specializing in Unity, Unreal, VR, and technical art
“Unity gameplay/tech-art oriented developer who implemented the main third-person controller, animation, and combat feel for a game, including a sophisticated two-character synced-animation pipeline built in Autodesk MotionBuilder (leader/follower with syncing bones for perfect alignment). Has some Unity networking experience with Photon Bolt on a vehicle-MOBA project, syncing combat abilities while optimizing network data, and uses AI coding agents (KILO + Gemini) to navigate large codebases faster.”
Mid-level Solutions Consultant / Full-Stack Developer specializing in APIs, SQL, and cloud systems
“Builder with hands-on security hygiene experience from developing a helpdesk portal handling sensitive payment/invoice data, focusing on RBAC, least-privilege integrations (QuickBooks/Atera), and tightening API authorization to prevent cross-account access. Also built personal projects integrating Twilio/Callkeep/Supabase/OpenAI with strong key management and defensive handling of real-world API/network failure modes; holds an ISC2 certification and is actively deepening cloud security skills.”
Senior Unity Developer specializing in gameplay and systems programming
“Game developer with ~10 years in studios and 4 published titles, experienced shipping Unity VR/XR projects across Oculus, Samsung Odyssey, and Microsoft XR headsets. Demonstrates deep optimization expertise (progressive 3D loading with LODs and headset view-angle culling) and a hybrid profile spanning systems engineering, UI/UX implementation, and tech-art optimization, plus small-team/project leadership and cross-functional communication.”
Junior Full-Stack Software Engineer specializing in Python APIs, React, and cloud AI integrations
“Customer-facing software engineer who builds and deploys practical AI/RAG solutions (e.g., an AI assistant for searching billing PDFs) by deeply understanding support workflows and iterating with users. Demonstrates strong production instincts—quickly stabilizing peak-traffic API timeouts with caching/background jobs, then implementing durable fixes with proper monitoring and maintainable code practices.”
Junior Technical Game Designer specializing in Unity gameplay systems
“Game designer who owned and shipped an end-to-end tabletop RPG mode (UltraMex Revolution) featuring journey/battle phases and a chess-inspired card/dice combat system, iterating heavily from playtests by adding a written campaign and role-based abilities to improve pacing and tactics. Also shipped a web application feature for exploring Indigenous tribes in North America, tackling difficult data sourcing and measuring impact via application views.”
Junior Full-Stack Developer specializing in React Native and Java/Spring
“Frontend engineer who created an in-house React-like framework (“React-Wilcox”) enabling modern, event-driven UI components on extremely legacy browsers (as far back as 2002), including race-condition avoidance via batched state updates. Also does freelance work untangling AI/vibe-coded frontends for nontechnical founders, componentizing UIs and fixing routing/readability, and recently built a React+TS social app for martial artists with privacy-preserving location distance features.”
Senior Full-Stack/Product Engineer specializing in SaaS, CRM automation, and AI-enabled products
“Founder building SmartTreeQuote, an AI-powered quoting and lead qualification platform for tree service companies, created from direct operator pain points and validated via an image-based remote quoting workflow. Has already built a targeted customer acquisition motion resulting in 5 active paying subscribers, and brings experience proposing AI-driven workflow automation to remove operational bottlenecks in a high-volume install environment.”
Mid-level XR Developer specializing in Unity/Unreal VR/AR for education
“Unity VR/XR developer with shipped Meta Quest experience spanning UI, monetization, and content creation. Built multiple themed racing worlds end-to-end (tracks, lighting, decals, pickups) and independently developed a VR exploration/storytelling experience that premiered in a museum exhibit. Also experiments with conversational AI, including a dynamic antagonistic dialogue system and audio-detection-driven gameplay elements.”
Senior Frontend/Full-Stack Developer specializing in SaaS and real-time web apps
“Frontend engineer who has led end-to-end delivery of internal and analytics dashboards in React + TypeScript, with a strong emphasis on scalable architecture, disciplined state separation, and performance under real-time data loads. Uses practical profiling (React Profiler/DevTools), virtualization, and feature-flagged rollouts with solid QA and rapid post-launch iteration to keep quality high as products scale.”
Mid-level QA Automation Engineer specializing in web/mobile testing and accessibility
Junior Software Engineer specializing in web, mobile, and AI-enabled apps
Junior Full-Stack Web Developer specializing in AI and systems programming
Mid-Level Full-Stack Software Engineer specializing in cloud web apps and Microsoft Dynamics 365
Entry-Level AI/ML Engineer specializing in LLM apps and RAG pipelines
Senior Software Engineer specializing in Golang backend, cloud-native systems, and LLM/RAG platforms
Senior Front-End Developer specializing in React and TypeScript
Senior Graphic & Web Designer/Illustrator specializing in branding and UI/UX
Senior Full-Stack Software Engineer specializing in scalable web applications
Senior Unity Game Developer specializing in multiplayer and AR/VR experiences
Senior Full-Stack Developer specializing in React, Node.js, and TypeScript
Intern Full-Stack Software Engineer specializing in AI chatbots and cloud-native microservices