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Arsen Gnatkivskty - Lead Unity Developer in Poland

Arsen Gnatkivskty

Senior Unity Developer specializing in multiplayer and game systems architecture

Bishop InteractiveTernopil Ivan Puluj National Technical UniversityPoland17 Years ExperienceSenior Level

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About

Lead-level Unity/C# game developer with 6 years on Corepunk, where they architected a designer-facing branching quest system and contributed across backend modules, tools, debugging, and optimization. They also worked on custom MMORPG server architecture with shard/layer scaling and Kubernetes orchestration, giving them a rare mix of gameplay systems, tooling, and large-scale online infrastructure experience.

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Key Strengths

  • Architected a complex branching quest system for an MMORPG
  • Built node-based narrative tools used directly by designers
  • Designed scalable quest data models with local/global state and gameplay consequences
  • Enabled low-programmer-dependency content creation through visual scripting
  • Led long-term development impact over 6 years on Corepunk
  • Experience with custom large-scale multiplayer backend architecture
  • Understands WebGL platform constraints and cross-platform async patterns
  • Pragmatic about AI tooling with human review for critical systems

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Experience

Lead Unity DeveloperBishop Interactive · Feb 2025 – Present
Lead Unity DeveloperHologryph · Oct 2022 – Jan 2025
Lead Unity DeveloperArtificial Core · Jun 2016 – Oct 2022
Lead Unity DeveloperiLogos · May 2015 – Jun 2016
Senior Unity DeveloperiLogos · Feb 2015 – May 2015
Senior Unity DeveloperNika Entertainment · Aug 2014 – Feb 2015
Client-side Programmer / Team LeadGDTeam / Hamster Warrior Studio · Jan 2008 – Jan 2014

Education

Ternopil Ivan Puluj National Technical Universitymaster, Computer-Integrated Technological Processes and Productions

Languages

UkrainianEnglishRussianPolishSpanish

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Arsen GnatkivsktySenior Unity Developer specializing in multiplayer and game systems architecture