Junior Game Designer specializing in level and encounter design
Beijing, ChinaLevel Designer for THRUD (Shipped Title)2 years experienceJuniorVideo GamesMedia & Entertainment
ScreenedIdentity Verified
Connect with Bo
Bo already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
Recommended
Already have an account?
About
Game designer focused on mobile/PC action gameplay who owned end-to-end mode design and tuning on "Thrud: Broken Heaven" (3rd-person aerial shooter). Notable for telemetry-driven iteration across CBT1-3, rapid UE5 Blueprint prototyping, and building a reusable in-battle tutorial framework that improved onboarding clarity and reduced frustration while preserving challenge.
Experience
Level Designer for THRUD (Shipped Title)BILIBILI Access Studio
Game Testing InternTencent Technology
Education
UC Santa Cruzmaster, Game and Playable Media
University of Washingtonbachelor, Art (Interdisciplinary Visual Arts) (2021)
Key Strengths
Owned and iterated a racing mode through 5 major iterations based on playtests and CBT telemetry