Junior Game Developer/Designer specializing in animation and narrative design
Brian already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Early-career game/3D creative with hands-on experience designing narrative elements, puzzle/attack mechanics, and progression via ability unlocks, plus delivering a stylized 3D mascot character in Blender under tight visual constraints (camera-head with lens-as-mouth). Currently self-studying to improve game development skills; has some Unity exposure but no UE5 prototyping experience yet.
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