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Cameron Nevison

Mid-level VR Designer & Developer specializing in Unity-based immersive training and 3D assets

Sunderland, UKVR Designer & Developer6 years experienceMid-LevelVirtual RealityCorporate TrainingVideo Games
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About

Unity developer with VR/multiplayer experience at Gemba, building gamified manufacturing coaching/training experiences (e.g., Coaching Kata) using dialogue trees, state machines, and scoring logic. Also implemented Photon Fusion-synced presentation features for multi-user chat rooms and stepped in to support UV/optimization work for Quest and QA in a lean team.

Experience

VR Designer & DeveloperGemba
Junior Game Designer & DeveloperPocket Money Games

Education

Northumbria Universitybachelor, Computer Games Design and Production (2019)

Key Strengths

  • Designed and implemented a Unity dialogue-tree system that improved realism via direct NPC interaction
  • Built state-machine-driven branching dialogue with scoring based on ordered questioning and discrepancy investigation
  • Debugged and hardened dialogue logic with additional checks to prevent incorrect branching
  • Implemented Photon Fusion multiplayer feature (shared presentation screen) and resolved sync issues across clients
  • Cross-functional contributor: supported 3D art pipeline (UVs/optimization) and handled QA when no QA team existed
  • Effective use of AI tools to accelerate domain understanding and improve coding efficiency

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Contact

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Languages

English

Skills

3D Asset Integration3D Asset Production3D Environments3D Modeling3D Optimization3D Props2D Asset CreationAgile MethodologiesAnimationAnimator (Unity)AWSBlenderC#Cross-Platform DeliveryDraw Call Reduction