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Conrado Pardo

Mid-level VFX Artist specializing in stylized real-time effects for games

São Paulo, BrazilTechnical VFX Artist5 years experienceMid-LevelVideo GamesMedia & EntertainmentConsulting
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About

VFX Artist with 2+ years shipping live mobile game content on Power Rangers: Legacy Wars, serving as the sole owner for all character VFX (skills, assists, specials, taunts, intros/outros) and implementing them in-engine via a custom tool. Demonstrates strong real-time optimization instincts (channel-packed textures, Transparent-to-Masked material strategy) and created reusable master materials to keep heavy screen-filling effects performant.

Experience

Technical VFX ArtistMega Cat Studios
VFX ArtistGlobant
VFX and Technical ArtistGlobant

Key Strengths

  • Owned end-to-end character VFX creation and in-engine implementation as sole VFX artist
  • High-throughput content delivery under tight deadlines (monthly character releases with ~2-week art window)
  • Strong real-time VFX optimization skills (reduced cost by switching from Transparent to Masked materials)
  • Efficient texture/memory strategy via channel-packed noise textures
  • Built reusable, tweakable Master Material to support multiple looks (flame/smoke) from shared textures
  • Effective cross-discipline workflow with combat design and animation to parallelize production

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Contact

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Languages

PortugueseEnglishSpanish

Skills

Visual Effects (VFX)Stylized Visual EffectsReal-time VFXVFX Asset CreationVFX Pipeline ImprovementVFX Team CoordinationFeedback & ReviewTask TrackingTexture PaintingTexture Creation2D FX Animation2D AnimationVFX Concept ArtConceptingMockups