Senior Game Developer specializing in Unity, gameplay systems, and blockchain features
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Unity/C# gameplay engineer who has owned and shipped modular progression/rewards/inventory systems, including a separated blockchain integration layer that drove higher engagement while keeping performance stable at scale. Also implemented AI behaviors with Unity ML-Agents using a training/inference separation approach, and has hands-on experience debugging platform-specific state issues during console certification across multiple shipped platforms (mobile/console/PC/WebGL).
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