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Haytham Soliman

Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI

Dubai, UAEFounder and Principal Systems Architect16 years experiencePrincipalTechnologyGovernmentTelecommunications
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About

Gameplay-focused Unity developer who prioritizes tight, fair-feeling controls—implemented a custom raycast-based character movement system (avoiding Unity physics) to make platforming more deterministic and difficulty tuning more reliable. Has prototyped multiplayer in both Unity (Photon tic-tac-toe replication prototype) and Unreal Engine (shared workshop/crafting environment), and actively uses AI tools (Copilot + asset generation) to speed prototyping and documentation.

Experience

Founder and Principal Systems ArchitectBLTN Studios
Lead Software Engineer (Simulation and HMI)Neutral Digital
Head of Mobile DevelopmentMinistry of Human Resources and Emiratisation (MOHRE)
Lead Software Developer (Native Mobile Specialist)Ministry of Human Resources and Emiratisation (MOHRE)
Senior Technical Support EngineerEtisalat UAE
Lead Software EngineerNeutral Digital
Head of Mobile Development (Mobile Development Team Lead)Ministry of Human Resources and Emiratisation (MOHRE)
Mobile Developer and Native Team LeadMinistry of Human Resources and Emiratisation (MOHRE)
System EngineerMinistry of Human Resources and Emiratisation (MOHRE)
Network EngineerEtisalat
Network EngineerMIS

Education

Assiut Universitybachelor, Computer Engineering and Automatic Control (2007)
Asyut University, Faculty of Engineeringbachelor, Computer and Automatic Control Engineering (2007)

Key Strengths

  • Gameplay feel/feedback focus (moment-to-moment interaction and rewards)
  • Implemented precise platformer movement using custom raycast-based controller (not Unity physics) to improve fairness and player control
  • Ability to tune difficulty based on deterministic/anticipatable movement behavior
  • Hands-on multiplayer prototyping in both Unity (Photon) and Unreal Engine
  • Practical use of AI tools to accelerate development, prototyping, and documentation

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Contact

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Languages

EnglishArabic

Skills

C#JavaKotlinUnreal Engine BlueprintsC++SwiftGoUnityUnreal EngineReal-time 3DSimulation SystemsEditor ToolingRuntime ArchitectureProfilingWebGL Optimization