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Igor Prizzi

Senior Game Programmer specializing in Unity gameplay systems and animation tech

London, United KingdomSenior Game Programmer19 years experienceSeniorVideo GamesMobile GamesSoftware Development
ScreenedReferences VerifiedIdentity VerifiedStrongly Recommended

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About

Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.

Experience

Senior Game ProgrammerOutright Games
Senior Game ProgrammerNeon Play
Senior Game ProgrammerNaturalMotion
Game ProgrammerSilverball Studios
Software EngineerA-Tono Technology
Lead ProgrammerJavArt Games
ResearcherDiogenes research & development
TutorUniversità di Catania

Education

Università di Cataniamaster, Computer Science (2005)
Liceo Scientifico Alessandro Voltahigh_school, Mathematics, Sciences (1999)

Key Strengths

  • Performance optimization for constrained hardware (Nintendo Switch) to hit 30 FPS
  • Designed and built a character management system using dynamic pooling + occlusion culling
  • Scaled crowded open-world scenes by simulating hundreds of NPCs with ~30 active characters
  • Ownership of player/NPC design and development, customization, and world interactions
  • Cross-platform Unity shipping experience (console and mobile)
  • Uses AI tools to accelerate problem-solving and iterate on implementations (e.g., profitable trading bot strategy)

Reference Highlights

Strongly Recommended
  • Enthusiastic
  • Dedicated
  • Passionate
  • Professional
  • Very positive impact on gameplay and player experience
  • Takes feedback really well
  • Effective in live/agile environments with shifting priorities
  • Core contributor on small teams
  • Strong cross-functional collaborator
  • Very experienced programmer

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Contact

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Languages

English

Skills

UnityGameplay programmingGameplay systemsGameplay mechanicsSystems designPrototypingCharacter animationCharacter animation systemsCharacter locomotionAnimation technologyCinematicsCamera systemsWorld interactionReal-time featuresReal-time simulation