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Vetted Engineering Professionals in the Greater London

Pre-screened and vetted in the Greater London.

C#UnityGitAgileJiraPython
SI

Spaso Ilievski

Staff-level Software Engineer specializing in Unity game development and AI integration

London, UK9y exp
Meta
C#Unity.NETPythonTypeScriptReact+30
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PH

Paul Hudak

Screened

Senior Game Software Engineer specializing in Unity, C++/C#, and multiplayer systems

London, United Kingdom25y exp
MagicaveUniversity of South Australia

Unity/VR developer who has built personal Quest 2 projects including a Unity ECS-based space simulation leveraging Burst + Jobs for performance, and a relaxation virtual world featuring terrain, moving trees, and localized audio. Prefers a blended team structure and is motivated by high-impact, immersive projects.

C++C#UnityUnity DOTSUnity ECSDirectX+59
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SB

Siddhant Baroth

Entry-level Robotics Engineer specializing in autonomy, simulation, and control

London, UK1y exp
Neural FoundryNYU
Agile Sprint PlanningARINC-816ASAM OpenSCENARIO 2.0Autonomy SystemsAviation Scenario GenerationC+62
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DS

David Smithson

Screened

Principal Unity/C# Developer specializing in mobile and live-service games

London, UK14y exp
Dream Reality InteractiveDurham University

Unity gameplay developer who led implementation of an airport scene for Duplo Town (children’s physics/exploration game), adding multiple unspecced interactions that significantly increased polish and playfulness and delighted testers/clients. Principal/lead-level engineer with strong sprint planning and impact-vs-effort prioritization, plus experience designing asynchronous client-server interactions and state management (aware of Photon-style real-time multiplayer sync).

UnityC#JavaScriptJavaNode.jsLINQ+61
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AA

Asan Amirov

Mid-level Software Engineer specializing in XR/AR platforms and real-time 3D

London, United Kingdom6y exp
XYZ RealityGoldsmiths, University of London
8th WallAdobe SuiteAndroidARAzureBackend Development+39
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JB

Jonathan Bereyziat

Senior Software Engineer specializing in Unity VR simulations

London, UK9y exp
WiproSWPS University
UnityC#.NET CorePythonVirtual Reality (VR)Meta Quest+44
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YA

Yusuf Abdikadir

Screened

Senior Software Engineer specializing in 3D simulation, digital twins, and robotics

London, United Kingdom6y exp
AlphadroidUCL

UK-based Unity developer who built a 3D simulation/digital-twin platform for an autonomous-vehicle startup, integrating Unity environments with external robotics stacks, web APIs, virtual sensing, and dynamic traffic systems. Interested in moving into VR, though has not shipped VR/Meta Quest titles yet.

UnityUnity 3DNvidia Isaac Sim3D Engines3D Game SimulationHigh-Fidelity 3D Simulation+73
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MG

Miguel Gener

Mid-level Full-Stack Engineer specializing in cloud, data, and Web3 products

London, UK6y exp
GMI LtdPolytechnic University of Madrid
PythonTypeScriptJavaScriptRustGoC+71
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MY

Muammar Yacoob

Senior Software Engineer and Game Developer specializing in C# and Unity backend systems

London, UK20y exp
Born StudiosOxford Brookes University
C#.NETJavaUnityMultiplayer Game DevelopmentPhoton+50
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KU

Kay Unude

Senior QA Lead specializing in video games and cross-platform testing

London, UK18y exp
Supermassive Games
AgileAPI TestingBack-End TestingBuildkiteCI/CDCompliance Testing+27
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IP

Igor Prizzi

Screened ReferencesStrong rec.

Senior Game Programmer specializing in Unity gameplay systems and animation tech

London, United Kingdom19y exp
Outright GamesUniversity of Catania

Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.

UnityGameplay programmingGameplay systemsGameplay mechanicsSystems designPrototyping+100
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LT

Louis Torres Tailfer

Screened

Senior Unity Game Developer specializing in VR/XR

London, UK5y exp
Maze TheoryNational Film and Television School

Unity VR programmer with multiple shipped Meta Quest titles (including Lead Programmer on Infinite Inside), spanning core architecture, interactions, Addressables, and localization. Also independently designed/programmed/directed the commercial Steam release Zellige: The Tilemaker of Granada, managing a 10-person team and earning positive coverage from Rock Paper Shotgun.

UnityC#Virtual Reality (VR)Augmented Reality (AR)Extended Reality (XR)Adobe Creative Suite+27
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BP

Bilal P. Mohamed

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Senior Unity/XR Developer specializing in AR/VR and AWS-backed real-time experiences

London, UK10y exp
Eugene’s ARUniversity of East Anglia

Unity XR developer who has shipped multiple Meta Quest apps, including an NHS medical training VR simulation where realistic, consultant-validated interaction mechanics and highly configurable systems were critical. Also built and shipped a solo indie AR product ("Eugene's AR Wiki") end-to-end, supporting a wide range of iOS/Android devices and incorporating analytics, interactive content, and engagement features like word games and face filters.

UnityUnreal EngineC#PythonJavaScriptC+++81
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OE

Onyebuchi Emechebe

Screened

Senior Frontend Engineer specializing in React/TypeScript web applications

London, United Kingdom10y exp
SednaPearson Institute of Higher Education

Senior frontend engineer who led end-to-end delivery of a large ecommerce platform at Foschini Group and built a complex healthcare operations dashboard for UK-based Ceracare. Strong in React/TypeScript/Next.js architecture, design systems, and performance at scale, with a pragmatic approach to state management (React Query/Redux) and quality (Storybook + testing + code reviews).

ReactReact NativeNext.jsVue.jsAngularJSAngular 1+62
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AL

Anna Lisowska

Senior Front-End Developer specializing in UX-focused React applications

London, UK9y exp
FreelanceWarsaw School of Economics
AgileAngularJSAPI IntegrationAuthenticationContext APICross-Browser Compatibility+33
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KM

kieran mcgovern

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Senior Software Developer specializing in Unity VR and mobile apps

London, United Kingdom17y exp
LogicomUniversity of Northampton

Unity/VR developer who shipped a Meta Quest wireless conversion of a previously wired VR product, owning research, network troubleshooting (2.4 vs 5 GHz), performance tuning, and reworking hand tracking. Also built a British Airways cabin crew training application largely solo and deployed it across iOS, Android, PC, WebGL, and Web Player with platform-specific optimization strategies.

C#UnityUnity 3DUnity UI ToolkituGUIIMGUI+54
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TB

Toms Bukhards

Screened

Senior Unity Game Developer specializing in gameplay systems, LiveOps, and AR/VR

London, England10y exp
MicazookRiga Technical University

Unity gameplay engineer with hands-on experience building deterministic state/input systems that improve responsiveness and frame stability, validated through profiling and playtests. Also implemented multiplayer gameplay using Photon Fusion/PUN, addressing latency and input feel via local simulation plus reconciliation, and uses AI tools to accelerate debugging and iteration.

UnityUnity EngineC#.NETGameplay ArchitectureGameplay Systems+78
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CC

ChunMan Chong

Screened

Senior Game Developer specializing in AR/VR and real-time interactive media

London, UK21y exp
Electric SheepCity University of Hong Kong

Senior Unity game programmer who shipped a Meta Quest VR game (Unearthed VR) and owned key systems spanning gameplay, UI, shaders/VFX, and VR interaction. Notably built a reusable, general VR interaction framework to make interactions intuitive and user-friendly, and emphasizes scalable, data-oriented architecture for maintainable Unity projects.

3D Animation3D Visualization2D AnimationAdvertisingAnimatronicsApple Vision Pro Development+43
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MM

Muhammad Mufti Aziz

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Mid-level Product & QA Specialist specializing in FinTech payments and growth

London, UK6y exp
BokuPacmann

QA tester with console game experience across PlayStation/Xbox/Nintendo, focused on online multiplayer stability and monetization/reward flows, with pre-launch defect prevention. Brings a regulated fintech compliance-testing background and applies structured triage, SQL-based server/client validation, and AI-assisted workflows to accelerate coverage and debugging.

Product ManagementProduct StrategyGrowth StrategyGrowth HackingQuality AssuranceSoftware Testing+97
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JS

James Smyth

Screened

Senior XR/Unity Developer specializing in VR training SDKs and immersive tooling

Bromley, London9y exp
Immerse Learning LimitedUniversity of York

Unity/XR engineer from Immerse Learning’s SDK team who shipped Meta Quest training experiences by building the underlying Unity libraries and editor extensions used by both internal developers and external SDK licensees. Has hands-on experience solving hard multiplayer/physics authority problems with a custom WebSocket relay approach, and is independently building a Unity management/puzzle prototype featuring a runtime level editor and multithreaded, tile-based pathfinding.

UnityUnreal Engine 4Virtual Reality (VR)Augmented Reality (AR)OpenXROculus+62
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KS

Kainat Sabir

Senior QA Engineer specializing in full-stack test automation and CI/CD

Remote (London, UK)6y exp
NivodaCOMSATS University Islamabad - Lahore Campus
Manual TestingTest AutomationCypressPlaywrightSelenium WebDriverPostman+100
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KT

Kate Tcoi

Mid-level QA Engineer specializing in test automation for web and backend systems

London, UK4y exp
InfosysTechTalent Academy
Functional TestingRegression TestingIntegration TestingPerformance TestingManual TestingAutomated Testing+49
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JH

Jonathan Hudson

Senior Unity Developer specializing in VR/AR and multiplayer experiences

London, United Kingdom7y exp
GembaKingston University
UnityC#Unity Editor toolingGameplay systemsVR developmentAR development+51
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