Senior Game/Graphics Software Developer specializing in Unity and C++
Juan already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Self-taught Unity developer who implemented multiplayer using Photon PUN, replacing a custom PHP request-based approach and improving stability (especially around accidental disconnects). Learns new networking frameworks quickly (reported ~2 weeks to pick up and implement PUN) and uses AI selectively to identify better library-driven solutions.
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