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Kinsey Nietzsche - Unreal Engine Developer in Bratislava, Slovakia

Kinsey Nietzsche

Senior Software Developer specializing in Unity game development and AR/VR

VR Motion Learning GmbH & Co KGPan-European UniversityBratislava, Slovakia14 Years ExperienceSenior Level

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About

Unity/VR gameplay programmer who built a gesture-driven stationary locomotion/teleport feature for a VR tennis eSports title at VRML, enabling players to reposition to predicted ball impact without using controller buttons. Has multiplayer/networking exposure via Photon Quantum and Photon Fusion (BadFly) and works as a generalist solo developer leveraging AI tools for rapid asset creation and code cleanup.

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Key Strengths

  • Designed and implemented gesture controls without machine learning for VR gameplay
  • Strong practical problem-solving under real hardware/input constraints (no button access)
  • Iterative tuning of input algorithms using spatial zones plus trajectory/timing filters
  • Generalist solo game development (end-to-end implementation on small games)
  • Experience with Photon networking stack (Quantum and Fusion)

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Experience

Unreal Engine DeveloperQORPO s.r.o. · Oct 2024 – Jan 2025
Software DeveloperVR Motion Learning GmbH & Co KG · Jan 2022 – Feb 2024
Software DeveloperGreentube Internet Entertainment Solutions GmbH · Sep 2020 – Sep 2021
Unity DeveloperYord s.r.o. · Nov 2019 – Mar 2020
Unity DeveloperBRAINZ IMMERSIVE · Jun 2018 – Oct 2019
Regular ProgrammerBadFly Interactive, a.s. · May 2017 – May 2018
Software DeveloperPantheon Technologies, spol. s r.o. · Nov 2014 – Oct 2016
Software DeveloperGratex International, a.s. · Jul 2014 – Oct 2014
Software DeveloperCANEX connections, spol. s r.o. · Apr 2011 – Apr 2014
QA SpecialistIBM International Services Centre s.r.o. · Oct 2008 – Aug 2010

Education

Pan-European Universitybachelor, Applied Informatics (2015)

Languages

SlovakCzechEnglishGermanJapanese

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Kinsey NietzscheSenior Software Developer specializing in Unity game development and AR/VR