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Lucas Parise - Lead Unity Developer in Brusque, Brazil

Lucas Parise

Senior Unity Developer specializing in game development

Saku MonsterBrusque, Brazil4 Years ExperienceSenior LevelWorks Flexible

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About

Lead Unity developer at Saku Monsters with 1 year and 4 months building core mobile game systems end-to-end, including movement, interactions, economy loops, multiplayer lobbies, and a scalable character customization system. He also experimented with LLM-driven NPC dialogue in a personal project, using caching and fallback logic to manage latency and cost, and is open to relocation or contractor work from Brazil.

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Key Strengths

  • end-to-end ownership of Unity gameplay systems
  • data-driven character customization architecture with ScriptableObjects
  • mobile performance optimization
  • broad full-stack game implementation across gameplay, UI, art, and animation
  • practical LLM gameplay integration with caching and fallback handling
  • multiplayer lobby implementation with Unity Netcode and UGS
  • resilient handling of lobby/connectivity failures

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Experience

Lead Unity DeveloperSaku Monster · Jan 2025 – Present
Senior Unity DeveloperBlue Gravity Studios · Feb 2024 – Dec 2024
Unity Developer01 Digital · Oct 2021 – Feb 2024
Front End DeveloperHavan · May 2021 – Oct 2021

Skills

GitVersion ControlC#Adobe PhotoshopAdobe IllustratorJavaScriptFront-End DevelopmentUnityUnity Engine2D3DAutodesk SketchBookGame DevelopmentGameplay ProgrammingCore Mechanics Development

Languages

EnglishPortuguese

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Lucas PariseSenior Unity Developer specializing in game development