Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems
Michael already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.
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