Senior Unity Developer specializing in mobile games and AWS-backed live ops
Paphos, CyprusUnity Developer18 years experienceSeniorVideo GamesMobile GamingMedia & Entertainment
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About
Unity game developer who architected a flexible Match-3 core system that scaled to many object types and added merge mechanics without major rework. Has shipped/implemented real-time multiplayer features in a Photon-based space racing game using server-authoritative validation with prediction/interpolation, and focuses heavily on mobile optimization (AssetBundles, pooling, prewarming).
Experience
Unity Developerb.i.g berry interactive games ltd.
Unity Developer / Lead Unity DeveloperFGG – Feel Good Gaming
Unity DeveloperMU Labs
Junior / Mid Unity DeveloperAidem Media (now BoomBit)
Education
The State University of Applied Sciences in Elblągbachelor (2009)
Key Strengths
Architected a scalable Unity core gameplay system that expanded from basic match rules to many object types and merge mechanics without major rework
Practical real-time multiplayer networking experience with Photon (sync, sessions) using server authority, input-based replication, prediction and interpolation to manage latency
Strong mobile performance/stability optimization in Unity (AssetBundles/on-demand loading, object pooling, shader/effect prewarming)
Built social multiplayer features (in-game chat, life requests) and co-op team events; effective collaboration with designers via design docs and edge-case reviews
Supports teammates through solution reviews and collaborative problem-solving (informal mentoring)
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