Senior Software Engineer specializing in Unity game development and .NET/C++ systems
Mohanad already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity game developer with eye-tracking SDK experience (Tobii) who shipped a gaze-driven Dynamic Light Adaptation feature by modifying Unity shaders and post-processing, demonstrated via an FPS demo scene. Currently building a multiplayer card game client using an in-house, event-driven networking architecture and actively improving resilience to reconnect/lag edge cases.
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