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Muhammad Siddeek

Staff-level AR/VR and mobile engineer specializing in immersive video platforms

GoogleAlexandria UniversitySan Bruno, CA11 Years ExperienceStaff Level

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About

Game engineer with hands-on experience shipping systems for Horizon Worlds, including a notification platform that unlocked friending, invites, and achievement/prize UX. Also brings applied LLM gameplay experimentation, multiplayer networking/debugging expertise, and cross-platform VR/mobile experience spanning Meta Quest and Android.

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Key Strengths

  • Owned gameplay systems end-to-end from scoping through shipping
  • Designed event-based notification architecture with data/presentation separation
  • Enabled key social and achievement features in Horizon Worlds
  • Improved internal user testing scores via prize/achievement notifications
  • Practical LLM gameplay integration with latency/cost tradeoff management
  • Telemetry-driven iteration and statistically significant A/B testing
  • Deep multiplayer debugging using logs and local multi-instance reproduction
  • Cross-platform VR/mobile architecture experience with platform-specific input handling

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Experience

Tech LeadGoogle · Mar 2021 – Present
Senior AR/VR EngineerFacebook · Aug 2018 – Mar 2021
Full-Stack EngineerYelp · Mar 2016 – Aug 2018
Backend EngineerAmazon · Jun 2015 – Mar 2016

Education

Alexandria Universitybachelor, Computer Engineering (2014)

Languages

English

Publications

1 publication

Machine LearningComputer GraphicsAR/VRVideo Systems

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Typically responds within 24 hours

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Muhammad SiddeekStaff-level AR/VR and mobile engineer specializing in immersive video platforms