Senior Unity Developer specializing in game AI and NPC systems
Senior Unity Developer3 years experienceSeniorVideo GamesMobile GamesMedia & Entertainment
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About
Unity game developer focused on gameplay AI and combat feel; reverse-engineered and recreated Devil May Cry-style enemy behavior using an attacker/bystander system constrained by the camera frustum, including custom math to solve circle–frustum intersections. Has shipped/worked on multiplayer projects using Photon Fusion and Unity Netcode for GameObjects, with practical experience making state/RPC synchronization decisions.
Experience
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Education
Lodz University of Technologybachelor, Telecommunications and Computer Science
Key Strengths
Deep gameplay AI design (attacker/bystander enemy orchestration to shape combat feel)
Reverse engineering and faithfully recreating reference game behaviors (DMC-style NPCs)
Strong applied math/problem-solving for gameplay constraints (solved circle–camera frustum intersection)
Networking architecture judgment (state vs RPC tradeoffs for consistent client behavior)
Balanced team mindset: specialization with cross-functional coverage to reduce delivery risk