No cost, no commitment - we'll make a personal intro
PJ

Pranshi Jindal

Junior XR Developer specializing in Unreal Engine and real-time 3D applications

Concept DashArizona State UniversityRemote3 Years ExperienceJunior LevelWorks On-Site

Connect with Pranshi

Pranshi already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee

Experience

Unreal Engine DeveloperConcept Dash · Sep 2025 – Present
Graduate Research AssistantResilient Visions Collaboratory Lab, Arizona State University · Aug 2024 – May 2025part-time
Graduate Research AssistantMeteor Studio, Arizona State University · Aug 2023 – May 2024part-time
MITACS Globalink Research InternTrinity Western University · May 2022 – Aug 2022internship

Want to connect with Pranshi? We'll make a personal introduction.

Education

Arizona State Universitymaster, Extended Reality Technologies (2025)
Aligarh Muslim Universitybachelor, Computer Engineering (2023)

Languages

English

Publications

1 publication

Augmented RealityHuman-Computer InteractionCampus NavigationEquity, Diversity, and Inclusion (EDI)

Similar Candidates

MS

Mid-level Unreal Developer specializing in VR simulations and real-time visualization

Remote3y exp
PrivateInstitute of Space Technology
View profile
Kumar Chaitanya - Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems in Remote, USA

Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems

Remote, USA6y exp
Knowledge TokenMaharishi Markandeshwar Engineering College, Ambala

Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).

View profile
SM

Senior Unity/Gameplay Engineer specializing in XR/VR and player-facing systems

Las Vegas, NV11y exp
Meta
View profile
BS

Senior Unreal Engine Developer specializing in open-world RPG systems and multiplayer

Austin, Texas6y exp
BioWareAnna University

Unreal Engine (UE5) gameplay engineer who built large-scale open-world RPG systems end-to-end, including world streaming, AI ecosystems, and networked combat. Strong multiplayer focus: used Unreal Insights/custom profilers to identify replication/physics bottlenecks and delivered >40% frame stability improvement via relevancy checks and proxy-physics strategies, plus deterministic fixed-step simulation with rollback/state correction.

View profile
ABHISHEK AKODIYA - Senior Technical Animator specializing in MetaHuman pipelines and AI-driven character systems in Michigan, USA

Senior Technical Animator specializing in MetaHuman pipelines and AI-driven character systems

Michigan, USA4y exp
ShoreWise ConsultingIIT Roorkee

Unreal Engine gameplay/systems developer who owned core systems like NPC AI (AI Controller/Behavior Trees) and loot/itemization/economy, plus progression/difficulty frameworks for a shipped title. Notably drove mobile performance/packaging work, citing a ~75% reduction in AAA Android export size to get a high-end console-quality build under 500MB, including a custom Photoshop macro pipeline to process a massive texture library. Also prototyped advanced MetaHuman features (secure WebSocket, speech/visemes, expressions) using Blueprints and Unreal Editor Python utilities.

View profile
CZ

Carlos Zavala

Screened

Senior Technical Designer / Gameplay Programmer specializing in Unity, Unreal Engine, and XR

13y exp
DreamProjectBenemérita Universidad Autónoma de Puebla

Unity/C# game developer with experience shipping F2P mobile systems, including loot/reward mechanics backed by probability/rarity/economy design and validated via unit tests, code reviews, and analytics instrumentation. Has implemented server-authoritative multiplayer state sync with matchmaking/RoomID flow, network variables/RPCs, and robust disconnect + reconnection state recovery.

View profile

Interested in Pranshi?

We'll personally introduce you - no strings attached.

For Hiring Teams

Build your dream team with Reval

Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.

$250one-time kickoff
10%on successful hire
48hrsto first candidates
Post a Role90-day money-back guarantee. A fraction of traditional agency fees.

Discover more candidates like Pranshi

Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.

Search Talent

Connect with Pranshi

Pranshi already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee
Pranshi JindalJunior XR Developer specializing in Unreal Engine and real-time 3D applications