Junior VFX Artist specializing in real-time game effects and environments
Santiago already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
Recommended
Already have an account?
Real-time VFX artist working in Unity with experience shipping and optimizing effects for mobile (and some VR), including post-process speed-boost effects and a feature-rich hexagonal barrier shader. Demonstrates practical performance tuning via texture/particle budgeting and shader-instruction reduction without sacrificing visual quality.
Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.
Santiago's references speak for themselves. Let us connect you.
We'll personally introduce you - no strings attached.
Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.
Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.
Search Talent