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Stuart Campbell - Gameplay Programmer

Stuart Campbell

Mid-level Gameplay Programmer specializing in AAA and VR narrative games

Startup StudioQueen's University Belfast7 Years ExperienceMid Level

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About

Unity developer with hands-on Meta Quest VR experience from a funded prototype for Meta, including on-headset testing, custom debugging tools, interaction-heavy mechanics, and performance optimization. Recently served as the sole developer on a multiplayer card-game-inspired Unity prototype, delivering a playable demo in ~2 months with extensible ScriptableObject-driven systems and an abilities framework.

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Key Strengths

  • VR interaction design focused on satisfying, intuitive mechanics (weapons, levers)
  • Performance optimization in VR without degrading player experience
  • Solo Unity developer delivering a playable multiplayer prototype in ~2 months
  • Designing extensible gameplay systems (ScriptableObject-based card collection, abilities framework)
  • Meta Quest development workflow experience (builds, on-headset testing, custom debugging)

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Experience

Gameplay ProgrammerStartup Studio · Sep 2024 – Present
Gameplay ProgrammerBallistic Moon · Oct 2022 – Sep 2024
Game ProgrammerFiresprite Games · Sep 2019 – Sep 2022

Education

Queen's University Belfastmaster, Computer Games Development (2019)

Awards

  • 1st Class Honours - Queens University Belfast

Languages

EnglishFrenchGerman

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Typically responds within 24 hours

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Stuart CampbellMid-level Gameplay Programmer specializing in AAA and VR narrative games