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Łukasz Pająk

Senior Unity Developer specializing in console, mobile, and AR/VR

AMBER StudioUniversity of Education Kraków14 Years ExperienceSenior Level

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About

Unity developer who implemented a cross-console (Nintendo/Xbox/PlayStation) UI navigation system that avoided interfering with mobile controls and became the project-wide standard after adoption. Also built Photon Fusion multiplayer test projects during COVID, handling core networking concerns like spawning, synchronization, projectiles, and damage.

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Key Strengths

  • Built and shipped a cross-console UI navigation system in Unity without impacting mobile controls
  • Created a designer-friendly prefab-variant workflow that enabled easy adoption across the project
  • Delivered an internal solution that replaced the prior navigation system project-wide
  • Hands-on multiplayer implementation with Photon Fusion (spawning, synchronization, controllers, projectiles, damage)
  • Uses AI effectively for codebase comprehension and refactoring ideation (rubber-duck style validation)
  • Cross-functional, knowledge-sharing approach to reduce team bottlenecks/coverage gaps
  • High commitment to intensive, high-impact projects (willing to work beyond 9–5 when needed)

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Experience

Unity Developer (Freelance / B2B)Amber Studio · May 2021 – Presentfreelance
Game ProgrammerCodersPeak · Dec 2019 – Present
Game ProgrammerVintage Player · Sep 2015 – Present
Unity Programmer (Full-time)SIM FACTOR · Sep 2020 – Apr 2021
Game Programmer (Unity3D)iFun4all S.A. · Jun 2017 – Oct 2019
Production ForemanScanfil Poland · Apr 2012 – Jan 2014
CNC Bending OperatorScanfil Poland · Jan 2011 – Apr 2012

Education

University of Education Krakówmaster, Computer Science / Information Technology

Languages

PolishEnglish

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Łukasz PająkSenior Unity Developer specializing in console, mobile, and AR/VR