Vetted Engineering Professionals

Pre-screened and vetted.

OE

Senior DevSecOps Engineer specializing in AWS GovCloud, Kubernetes, and compliance automation

11y exp
Agile Defense
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AR

Senior Full-Stack Python Engineer specializing in secure cloud platforms and ML systems

Manassas, Virginia8y exp
Medallion
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AG

Senior .NET Full-Stack Developer specializing in ASP.NET Core, Angular, and Azure

Upperco, MD11y exp
Farmers & Merchants Bank
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WP

Staff/Lead Full-Stack Software Engineer specializing in .NET, Angular, and cloud architecture

19y exp
Persimmony International
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HA

Senior QA Automation & Performance Engineer specializing in web, API, and cloud testing

New York, US8y exp
Turing
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AR

Senior Unity Developer specializing in cross-platform game systems and optimization

9y exp
DevChain
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MN

Senior Cloud & DevOps Engineer specializing in AWS, Azure, and GCP automation

Chicago, IL7y exp
MO
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DO

Senior DevOps/Cloud Engineer specializing in AWS infrastructure and CI/CD automation

Portland, Maine8y exp
MEMIC
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DP

Senior Unity Developer specializing in VR/AR and real-time 3D

Vigo, Spain16y exp
TSE Tecnology
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AM

Senior Full-Stack Engineer specializing in Python, cloud-native microservices, and React

United States8y exp
TechLabScientists
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PS

Mid-level QA Automation Engineer specializing in web, API, and mobile test automation

Irving, TX6y exp
Paycom
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CC

Director-level Technical Architect specializing in FinTech infrastructure and security

Porters Lake, Canada16y exp
Canada Car Loans
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JR

Senior Full-Stack Engineer specializing in SaaS, LegalTech, and Web3

Toronto, Canada10y exp
Bittensor
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Jack Oakley - Director-level VR Game Programmer specializing in Unity and QA leadership in Austin, TX

Jack Oakley

Screened ReferencesStrong rec.

Director-level VR Game Programmer specializing in Unity and QA leadership

Austin, TX15y exp
Viewer ReadyUniversity of Central Florida

Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.

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TM

Thomas Malandris

Screened ReferencesStrong rec.

Mid-level Game Programmer specializing in Unreal Engine and C++ systems

Remote2y exp
Pangea GamesBournemouth University

Unity/C# game developer who served as CEO and lead developer on the Unity 2D pixel RPG "Rum Runner's Revenge," owning technical direction, modular architecture, and core gameplay systems; the project earned a TIGA award nomination. Also shipped a commercial Unreal Engine title and built an adaptive difficulty system using player performance metrics, leveraging AI tools for rapid prototyping and debugging.

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GD

German Dartsch

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in Unity Engine and AR/mobile deployment

Essen, Germany12y exp
Starvania StudioUniversidad Nacional de Cuyo

Unity developer with hands-on Meta Quest mixed reality experience, building an AI-companion app with a real-time 3D avatar and local LLM backend using Whisper + GPT-SoVITS for STT/TTS. Also the primary programmer behind a Steam-published peer-to-peer co-op horror game built in Unity with Mirror networking.

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Roman Naumov - Senior Gameplay Engineer specializing in Unity/Unreal AR/VR experiences in Victoria, Canada

Roman Naumov

Screened ReferencesStrong rec.

Senior Gameplay Engineer specializing in Unity/Unreal AR/VR experiences

Victoria, Canada20y exp
PictureThis3dNational Research Irkutsk State Technical University

Unity/C# engineer who owned an end-to-end real-time 3D product configurator at PictureThis3D, emphasizing modular data-driven architecture for performance and stability (including improved model download time and faster content updates). Also implemented on-device LLM/voice-command processing using small local models (e.g., Qwen 3.5 0.8B) and shipped Photon multiplayer systems with robust match-start/state handling.

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SR

Swarag Reddy Pingili

Screened ReferencesStrong rec.

Junior AI/ML Software Engineer specializing in LLM agents and RAG systems

Frisco, TX2y exp
WorldLinkUniversity of Texas at Arlington

AI/back-end engineer at Canon who helped build and operate an internal production LLM platform that acts as a secure middle layer between users and models, defending against jailbreaks/prompt injection while enabling RAG, memory, and grounded responses over company data. Experienced with LangChain/LangGraph orchestration, vector DB retrieval, and reliability practices (testing, monitoring, adversarial prompts) to run high-throughput, low-latency AI workflows in production.

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Aidan O'Hare - Junior Robotics & Controls Engineer specializing in SLAM and multi-robot systems in Santa Clara, CA

Aidan O'Hare

Screened ReferencesStrong rec.

Junior Robotics & Controls Engineer specializing in SLAM and multi-robot systems

Santa Clara, CA3y exp
Best BuySanta Clara University

Robotics software engineer with deep ROS/ROS 2 experience spanning both simulation and real hardware. Led a Master’s thesis building a decentralized multi-robot control stack in ROS 2 (Isaac Sim + Nova Carter), implementing nonlinear MPC (casADI) and RRT* planning with SLAM/3D LiDAR, and tackled tricky frame-convention integration issues. Previously built an autonomous quadruped for first responders (PACRR), integrating LiDAR/RGB-D/IMU sensors and tuning navigation behavior through iterative field testing.

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MR

Michael Rouse

Screened ReferencesStrong rec.

Senior Unity/C# Gameplay & Systems Developer specializing in VR/AR

Pwllheli, Wales, UK4y exp
FreelanceBangor University

Lead Unity developer who shipped two public-facing VR projects (Aberwla full release and Cognetic demo) end-to-end to the Meta Quest Store at Animated Technologies, including optimization and VRC compliance. Currently building solo first-person horror/ghost-hunting projects and aiming to ship a small-scope atmospheric title to Steam to broaden platform shipping experience.

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MU

Maneesh Ujji

Screened ReferencesStrong rec.

Junior Machine Learning & Data Science professional specializing in AI agents and applied ML

Cleveland, OH2y exp
AramarkCleveland State University

IT Analyst/research background with hands-on experience deploying and hardening a multi-agent AI support/triage system (ticket ingestion + knowledge-base retrieval) with strong emphasis on reliability and observability. Has debugged real production issues spanning backend services and network latency (sync failures/partial writes) and is comfortable in Linux environments; also has academic exposure to robotics simulation and ROS2.

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Kamran Ali - Senior Frontend Developer specializing in React and Next.js performance & SEO in Tbilisi, Georgia

Kamran Ali

Screened ReferencesStrong rec.

Senior Frontend Developer specializing in React and Next.js performance & SEO

Tbilisi, Georgia8y exp
Gordian SolutionsLahore Garrison University

Frontend engineer who led end-to-end builds for chauffeur/service platforms (Mychauffeur.com, comfydrive.com), implementing Atomic Design architecture with Next.js, MUI, and Redux. Experienced in building React+TypeScript dashboards, improving performance via SSR migration, and shipping high-risk features like MADA payment integration with Cypress-based QA and Sentry monitoring.

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Syed Mujtaba - Senior Frontend Developer and MERN Stack specialist in Pakistan

Syed Mujtaba

Screened ReferencesStrong rec.

Senior Frontend Developer and MERN Stack specialist

Pakistan9y exp
Dadan.ioSEGi University

Frontend engineer experienced leading client-facing portals (including WebGL integrations) and admin panels, with a strong focus on scalable architecture (monorepo, shared design system/atomic design) and performance. Has built complex React+TypeScript workflows like multi-step user creation with dynamic forms, and ships major features (e.g., video recording) using feature-flagged, trunk-based delivery and E2E testing.

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Iangolana Riantsoa RAMELSON - Mid-level Full-Stack JavaScript Developer specializing in React, Next.js, and TypeScript in Madagascar, Madagascar

Iangolana Riantsoa RAMELSON

Screened ReferencesStrong rec.

Mid-level Full-Stack JavaScript Developer specializing in React, Next.js, and TypeScript

Madagascar, Madagascar5y exp
Levelup MadagascarPolytechnic Institute of Madagascar (ISPM)

Frontend engineer who led end-to-end delivery and scaling of an internal HR product (Easy Time), owning architecture decisions (React/TypeScript, Redux Toolkit, Tailwind/shadcn). Experienced building complex dashboard UIs with advanced filters and real-time interactions, collaborating directly with design (Figma) and shipping quickly via incremental delivery and GitLab CI-driven deployments.

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