Vetted Engineering Professionals

Pre-screened and vetted.

Kinsey Nietzsche - Senior Software Developer specializing in Unity game development and AR/VR in Bratislava, Slovakia

Senior Software Developer specializing in Unity game development and AR/VR

Bratislava, Slovakia14y exp
VR Motion Learning GmbH & Co KGPan-European University

Unity/VR gameplay programmer who built a gesture-driven stationary locomotion/teleport feature for a VR tennis eSports title at VRML, enabling players to reposition to predicted ball impact without using controller buttons. Has multiplayer/networking exposure via Photon Quantum and Photon Fusion (BadFly) and works as a generalist solo developer leveraging AI tools for rapid asset creation and code cleanup.

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Mateus Capelesso - Senior Unity/Game Developer specializing in mobile games and gamified experiences in Laranjeiras, Brazil

Senior Unity/Game Developer specializing in mobile games and gamified experiences

Laranjeiras, Brazil5y exp
PLAN AFederal University of Technology – Paraná

Unity/VR solo developer with hands-on Meta Quest shipping experience, including an AI-driven anatomy education app using ElevenLabs narration. Spent ~3 years at Brazil-based Pixel SAV building interactive VR experiences, notably a Volvo VR crash test simulation that synchronized VR animations with a custom haptic chair for immersive physical impact simulation.

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Ian Li - Senior Test Automation Engineer specializing in mobile UI/API automation and CI/CD

Ian Li

Screened

Senior Test Automation Engineer specializing in mobile UI/API automation and CI/CD

7y exp
TranssionJiaying University

QA automation engineer (Tencent experience) who extended Android Monkey testing to dramatically increase activity coverage (~300%) and cut runtime from 8 hours to ~1 hour per app. Strong in Cypress/JS test architecture and CI/CD gating (GitLab + Kubernetes parallel runs), and has a track record of reproducing and documenting high-impact reliability issues (e.g., silent failures in a cloud-native mobile automation platform under network loss).

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Ofek Shaltiel - Mid-Level Full-Stack Software Engineer specializing in AI-enabled web platforms in Dallas, TX

Ofek Shaltiel

Screened

Mid-Level Full-Stack Software Engineer specializing in AI-enabled web platforms

Dallas, TX4y exp
HyperWater AIUniversity of Texas at Dallas

Backend/AI engineer in construction tech (HyperWater AI) who delivered major production performance wins (analytics API from ~1 hour to 0.5s) and shipped LLM features for parsing subcontractor manifests into CSI divisions with human-in-the-loop review. Also built a freelance agentic document-verification system using OCR + RAG over pgvector with robust retry/escalation logic and user feedback loops.

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Patricia Martínez - Mid-Level Game Developer specializing in Unity and C# slot games in Barcelona, Spain

Mid-Level Game Developer specializing in Unity and C# slot games

Barcelona, Spain3y exp
Win SystemsPompeu Fabra University

Game developer with 3 years of experience on Windows slot games using .NET/C#, including refactoring to Unity and building a slot-game engine from scratch. Has hands-on experience integrating encrypted math models, game logic/visuals, hardware components for physical casino machines, and a networked jackpot server connecting multiple machines.

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Benjamin Agyekum - Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications in California, USA

Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications

California, USA8y exp
StudyFetchColorado State University

Backend/full-stack TypeScript engineer who has owned end-to-end, production-oriented systems including an AI property management platform (NestJS/Postgres/WebSockets on Google Cloud using Gemini Vision) and an AI logistics platform (Node/Redis queues/Postgres) focused on low-latency, correctness, and observability. Also designed a public GraphQL API and TypeScript SDK for education partners at StudyFetch, citing 40+ partner integrations in the first quarter.

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Himanshu Shivkumar Garg - Senior Full-Stack Java Developer specializing in Healthcare IT and FinTech in Florida, USA

Senior Full-Stack Java Developer specializing in Healthcare IT and FinTech

Florida, USA4y exp
CasedokPace University

Built and owned an end-to-end HIPAA-compliant Next.js/TypeScript portal at Casedok using a microservices, event-driven architecture with Temporal-orchestrated SAGA workflows. Emphasizes production-grade quality (strict typing, Jest integration tests, CI + mandatory PR reviews) and operational reliability/observability (circuit breakers, idempotency, Prometheus alerts), plus experience designing external-facing APIs with Swagger, JWT, and backward-compatible versioning.

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Sanskar Pandey - Junior Full-Stack Java Developer specializing in FinTech microservices in OH, USA

Junior Full-Stack Java Developer specializing in FinTech microservices

OH, USA3y exp
Apex SystemsCleveland State University

Full-stack engineer with production experience building a real-time order tracking system using React + Firebase/Firestore, emphasizing audit-friendly data modeling, state-machine-based status transitions, and strong post-launch ownership (performance, security rules, reliability). Demonstrated measurable frontend performance gains by isolating real-time updates to dynamic components and applying memoization, plus backend reliability patterns (idempotency, retries) and SQL query/index optimization validated with EXPLAIN ANALYZE.

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FB

Fasres Bakr

Screened

Mid-level Game Developer specializing in multiplayer and backend systems

Egypt5y exp
Reta GamesAlexandria University

Lead developer on PoolLiveTourMax who owned core gameplay, physics, backend services, and end-to-end multiplayer architecture. Brings a strong blend of Unity gameplay engineering and backend/networking expertise, including server-authoritative netcode, dedicated server deployment, and performance optimization for memory, FPS, and latency.

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Joshua Rechkemmer - Mid-level Unity XR Engineer specializing in multiplayer VR training in San Antonio, TX

Mid-level Unity XR Engineer specializing in multiplayer VR training

San Antonio, TX4y exp
XalterTexas A&M University–San Antonio

Game developer with hands-on experience shipping multiplayer products in Photon Fusion and building cross-platform XR/VR training simulations for Meta Quest, HTC Vive, PICO, and Windows PC. They combine gameplay systems architecture in Unity/C# with practical multiplayer debugging and a platform-conscious performance approach shaped by VR constraints.

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Patrick McNealy - Senior Game Developer specializing in multi-platform gameplay and interactive systems in Boulder, CO

Senior Game Developer specializing in multi-platform gameplay and interactive systems

Boulder, CO11y exp
Bolder GamesGeorgia Southern University

Gameplay/engine programmer with hands-on experience spanning Unity simulation systems, LLM-driven character presentation, C# multiplayer networking, and platform adaptation for both mobile and VR. Particularly interesting for teams needing someone who can architect modular systems, optimize for scale/performance, and bridge AI-driven interaction with polished runtime animation behavior.

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Tarun Bassula - Entry-level Product Designer specializing in mobile-first UX and accessibility in Arlington, TX

Tarun Bassula

Screened

Entry-level Product Designer specializing in mobile-first UX and accessibility

Arlington, TX1y exp
Holistic Kids FoundationUniversity of Texas at Arlington

UX/product designer with a strong systems and technical-automation bent, combining accessibility-focused design with generative AI workflows. At Holistic Kids Foundation, they led an end-to-end registration redesign that cut drop-off 18%, raised accessibility 30%, and improved developer handoff speed 35% while supporting a 5,000+ user community.

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MS

Junior Software Engineer specializing in backend automation and AI-integrated systems

New York, USA2y exp
Heartland Community NetworkBinghamton University

FinTech engineer who has owned customer-facing onboarding deployments end-to-end, combining React/Node.js application development with workflow automation and post-launch operational metrics. They also implemented an LLM-driven onboarding assistant using contextual prompts and backend orchestration, and showed practical production experience debugging non-deterministic AI behavior caused by stale pipeline context.

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Dalton Hutchinson - Mid-level Game Developer specializing in Unity, multiplayer, and VR experiences in Philadelphia, PA

Mid-level Game Developer specializing in Unity, multiplayer, and VR experiences

Philadelphia, PA4y exp
In The Snow StudiosThe College of New Jersey

Unity gameplay programmer who has served as lead programmer on a small indie team, building core systems end-to-end from architecture through implementation. He combines single-player systems design, multiplayer netcode experience, cross-platform VR/mobile work, and hands-on experimentation with LLM-driven NPC gameplay prototypes.

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VJ

Mid-level Full-Stack & AI Engineer specializing in LLM applications

6y exp
Our National ConversationFitchburg State University

Full-stack engineer who has shipped and operated generative-AI chat/QA features end-to-end, including a RAG-based pipeline with guardrails and cost/latency monitoring in production. Experienced with React/TypeScript + Node/Postgres architectures, Dockerized deployments to AWS (EC2) via GitHub Actions CI/CD, and building reliable ingestion/ETL systems with idempotency, backfills, and reconciliation.

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KP

Mid-level AI/ML Software Engineer specializing in GPU-optimized LLM inference and cloud microservices

Seattle, WA5y exp
DVR SoftekSan José State University

Built and deployed a production RAG-based multilingual analytics assistant for healthcare operations, enabling non-technical teams to query claims/EHR and risk metrics with grounded explanations. Demonstrates strong end-to-end LLM system engineering (retrieval tuning, re-ranking, hallucination controls, verification layers) plus workflow orchestration (Airflow/Composer/Step Functions) and stakeholder-driven iteration via prototypes and dashboards.

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BS

Mid-level Backend Software Engineer specializing in Python APIs and cloud-native systems

Detroit, MI5y exp
HarmonecareGolden Gate University

Software/product engineer who owns customer-facing internal platforms end-to-end, with deep experience building data pipeline health and data quality tooling (near-real-time alerting and ops dashboards). Strong in React/TypeScript + Python REST architectures and microservices with RabbitMQ, emphasizing reliability patterns (idempotency, DLQs, correlation IDs) and fast, safe iteration via feature flags, testing, and observability.

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GF

Senior Robotics & Automation Software Engineer specializing in PLC/CNC and industrial robots

Spain10y exp
AG ROBOTICS AGUT ENGINYERIA S.L.University of Oviedo

Ingeniero de Robótica y Automatización con 10 años de experiencia en instalaciones robóticas (principalmente sector aeronáutico) y proyectos de investigación en UK. En una gran empresa ferroviaria programó desde cero una instalación con 3 robots Staubli con tracks y desarrolló una plataforma de virtualización/simulación en ROS 2 (Gazebo/MoveIt 2), incluyendo integración industrial OPC UA/Profinet con PLC para 21 ejes y visualización en tiempo real.

C++LinuxMachine LearningPythonROS 2ABB Robots Programming+74
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AW

Senior Unity/XR Developer specializing in AR/MR/VR and game development

Manaus, Brazil11y exp
Sidia - Institute of Science and TechnologyCentro Universitário Senac

Unity/C# developer who built a non-AR prototype feature for an AR hide-and-seek game that became a preferred gameplay mode: smooth touch-driven camera orbit and zoom without image distortion. Demonstrates practical camera/FOV tuning and player-experience-driven iteration; has introductory exposure to Photon Fusion concepts (C# attribute-marked network methods).

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ND

Nishant Dalvi

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Intern Full-Stack Engineer specializing in cloud-native web and real-time systems

India1y exp
ServicekeedaIllinois Institute of Technology

Software engineer/intern who built an EV charging station management platform from scratch (TypeScript/Next.js/Node/Express/Postgres) with real-time OCPP WebSocket operations and payment processing, iterating quickly based on operator feedback. Also created an internal CloudWatch log aggregation dashboard with Slack alerts that was adopted team-wide, addressing API rate limits and log-format inconsistencies through caching, pagination, and standardized parsing.

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SA

Sharoz Ali

Screened

Senior Full-Stack (MERN) Engineer specializing in React and Node.js

Remote8y exp
SimpliFiNational College of Business Administration and Economics

Frontend-focused engineer (Shahroz) who has rebuilt and modernized products end-to-end, including a FitTech dashboard redesign from scratch with standardized tooling (ESLint/Prettier, Husky + conventional commits, unit tests, PR validation). Has delivered complex React + TypeScript dashboards involving real-time live streaming and analytics, and shipped an e-commerce PDP with integrations like Contentful and social feeds using an MVP-first, sprint-based process.

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MB

mansi bhavsar

Screened

Senior Frontend Software Developer specializing in accessible, high-performance UI

Toronto, Canada6y exp
CaseWareGujarat University

Frontend engineer with experience leading an end-to-end website rebranding at Caseware, coordinating across product, design, DevOps, and backend teams while integrating CMS, third-party services, and backend APIs. Built SaaS dashboard interfaces in React + TypeScript and emphasizes quality and scale through unit/integration testing pipelines plus performance work like responsive image optimization, lazy loading, SSR, and React memoization.

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SR

Mid-Level Full-Stack Engineer specializing in microservices and cloud APIs

Cary, NC4y exp
YUG TechnologiesIllinois Institute of Technology

Software engineer who builds workflow-centric products end-to-end, including a customer-facing module on the Trident AI content platform and an internal content workflow tool adopted as the default process. Strong in TypeScript/React + FastAPI architectures and in scaling event-driven microservices with RabbitMQ, emphasizing reliability (idempotency, DLQs) and observability (correlation IDs) to reduce outages and debugging time.

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TA

Junior Front-End Developer specializing in React and responsive UI

Fredericton, Canada2y exp
Najcom TechnologiesBabcock University

Frontend React/TypeScript developer who built an admin dashboard for managing clients and artisans (users, profiles, transactions, activity). Emphasizes scalable organization (feature-based structure, reusable tables/forms/modals, shared styling with Tailwind), pragmatic state management (useState/lifted state/Context), and shipping discipline (peer reviews, basic test cases, staging validation, post-release monitoring).

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