Pre-screened and vetted in the Los Angeles Metro.
Executive engineering leader specializing in consumer, B2B SaaS, and AI-native platforms
Director of Engineering specializing in cloud-native SaaS and distributed systems
“Engineering leader for a facial-recognition edge platform who drove a full-stack modernization to scale from ~100 edge devices to thousands of locations. Led a major distributed-systems re-architecture (NATS streaming), database migration (MongoDB to PostgreSQL + TimeScaleDB), and UI/API modernization (React), while scaling the team 5→15 and implementing CI/CD + automated QA to improve release velocity and reliability.”
Director-level Engineering Leader specializing in cloud architecture and SaaS platforms
“Engineering leader with hands-on architecture depth who has improved team delivery cadence to weekly releases by redesigning SDLC ownership and validation workflows. Currently leading AI/LLM product work around meeting-transcript intelligence for sales use cases, with a strong emphasis on observability, prompt tuning, and iterative UX refinement.”
Staff/Lead Game Engineer specializing in gameplay systems and VR
“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”
Director-level engineering leader specializing in manufacturing and aerospace operations