Pre-screened and vetted in California.
Senior Full-Stack Software Engineer specializing in TypeScript, React, and Node.js
“Meta engineer who owned a heavily used internal goals/performance management feature end-to-end, driving major responsiveness improvements by restructuring frontend data loading and adding backend caching (Memcached), cache warmups, and query/index tuning. Strong focus on production quality: observability, error monitoring, and improving test coverage to prevent regressions during peak review cycles.”
Senior SQA Engineer specializing in streaming media, consumer devices, and connectivity testing
Senior QA Engineer specializing in VR/AR, gaming, and AI product quality
Senior QA Automation Engineer specializing in web, mobile, and hardware testing
Senior QA & Localization Professional specializing in mobile apps and conversational AI
Senior QA Engineer specializing in mobile, API, and test automation
Mid-level QA Engineer specializing in Apple ecosystem testing and automation
Senior QA Engineer specializing in AR/VR, 3D pipelines, and performance testing
Senior QA Engineer specializing in iOS/mobile test automation
Senior QA Analyst specializing in accessibility, mobile, and cross-platform testing
Senior QA Engineer specializing in mobile, web, hardware/firmware, and Android Auto
Senior QA Engineer specializing in Workday HCM and test automation
Junior Software Engineer specializing in Trust & Safety, QA automation, and ML
Game Design Director specializing in live ops modernization and AAA/mobile game design
Senior QA Lead specializing in large-scale game testing and release readiness
“Game QA Lead/embedded QA with live production experience supporting a public alpha, owning narrative/early-game content quality and quest progression stability. Known for driving rapid resolution of high-impact blockers via consistent repros, cross-discipline coordination, and data-backed reporting (including bot-based success/failure measurement), while maintaining sprint-aligned test plans and documentation in JIRA/Confluence and leading developer playtests for gameplay feel/polish.”
Senior QA Engineer specializing in game quality ownership, automation, and analytics
“QA/engineering background spanning Riot Games (VALORANT leaderboard systems) and early-stage startups. Has hands-on experience improving performance and reliability via caching, rate limiting, deduplication/idempotency, and shipping/validating high-stakes production hotfixes; also builds Next.js/TypeScript projects and automation/internal tools (Python).”
Senior QA Leader specializing in AAA games, XR platforms, and backend systems
“Game/interactive software QA professional with experience spanning AAA titles (Activision Black Ops 3; Halo 4/Forge) and VR at Meta (The World Beyond). Notable for modernizing QA operations at Lego BrickLink Studio by implementing Testmo and dramatically increasing test coverage and user satisfaction, plus quickly diagnosing and unblocking a critical public-launch issue caused by misconfigured gatekeeper flags.”
Junior QA Engineer specializing in test automation for web applications
“QA automation engineer with healthcare web experience who owned an end-to-end automated test suite (Java/Cucumber/Selenium and Cypress) and integrated it into CI/CD (Jenkins to GitHub Actions, qTest DoD gates). Known for boosting regression coverage to ~93%, stabilizing flaky Cypress tests, and catching production-impacting pipeline/environment redirect issues through workflow updates and cross-browser/regional scenario testing.”
Mid-level QA Engineer specializing in VR/AR and mobile application testing
Senior QA Analyst specializing in video game testing and build verification
Mid-level QA Engineer specializing in hardware/software validation and graphics testing
Senior QA Analyst specializing in video game testing and project support