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Vetted Researchers

Pre-screened and vetted.

PythonC++PyTorchGitSQLDocker
JP

Jeevitha Patel

Mid-level Machine Learning Researcher specializing in computational geometry and scientific computing

Amherst, MA5y exp
Smith CollegeUniversity of Massachusetts Amherst
PythonJavaC++CRMATLAB+75
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ZG

z Guo

Junior Quantitative Finance & ML Trading Founder specializing in automated stock models

Newark, New Jersey2y exp
AITO TRADING INC.Rutgers University
API DevelopmentAndroid DevelopmentBayesian MethodsCatBoostC++CNN+34
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TH

Trysten Hess

Junior Machine Learning Engineer specializing in LLMs and information retrieval

San Diego, CA1y exp
University of California, Santa BarbaraUC Santa Barbara
PythonBashJavaScriptNode.jsSQLC+57
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AS

Ashima Sharma

Mid-Level Full-Stack Software Engineer specializing in cloud-native web applications

United States4y exp
MetisUniversity of Alabama at Birmingham
Agile MethodologyAJAXAmazon EC2Amazon LambdaAmazon RDSAmazon S3+117
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AW

Avery Wu

Junior Robotics & ML Engineer specializing in autonomous systems and computer vision

San Diego, CA1y exp
SDSU STAR LabUniversity of Science and Technology Beijing
API DesignAutoCADAutonomous DrivingAutonomous VehiclesC++Computer Architecture+76
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GR

Gaurav Raut

Mid-level Robotics Software Engineer specializing in perception, computer vision, and sensor fusion

Fort Smith, AR3y exp
ArcBestUniversity of Maryland, College Park
3D Reconstruction3D Object Detection3D Point Clouds2D-3D Extrinsic CalibrationAR Tag DetectionArtificial Intelligence+79
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BS

Bruno Stephan

Screened

Intern XR/VR Developer specializing in Unity-based medical training simulations

São Paulo, Brazil2y exp
VirtualiSurgPolitecnico di Milano

Indie Unity artist/VFX generalist currently finishing a mobile card game, owning art implementation plus UI/UX and all VFX under legacy render pipeline constraints. Experienced optimizing additive/translucent particle-heavy effects for stable 60 FPS using Unity profiling tools, and has VR scripting experience including migrating gaze functionality from Meta SDK to OpenXR with AI assistance.

UnityGodotAdobe IllustratorBlenderPythonAseprite+47
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NS

Naveen Sai Cremsi Yadlapalli

Mid-Level Full-Stack Software Engineer specializing in scalable systems and GenAI

Lubbock, Texas3y exp
Carpediem Capital PartnersTexas Tech University
A/B TestingAgileAngularApache KafkaAuto-complete SearchCI/CD+67
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LC

LAY CHING LAU

Senior AI/Software Engineer specializing in cloud security and AI-powered applications

Florida, US23y exp
Blue Web
AI GatewayAI AgentsAutomated WorkflowsGenerative AILarge Language Models (LLMs)OpenAI API+141
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JS

Josivan Silva

Screened ReferencesStrong rec.

Senior Unity/C# Developer specializing in 3D/VR visualization and industrial automation

13y exp
Uninassau PaulistaUNINASSAU

Real-time VFX artist specializing in Unity VR/mobile optimization; shipped a Doctor Strange-inspired portal effect for a standalone Meta Quest 2 project ("Projeto Multiverso UNINASSAU") using a custom vertex-offset shader and carefully managed overdraw to hit 50+ FPS. Also building sci-fi VFX (explosions, lasers, environmental effects) for an in-development game ("Star Warfare") and uses AI tools to speed iteration, debugging, and documentation.

C#Unity 3DGame DevelopmentSoftware Development3D VisualizationVirtual Reality (VR)+85
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TC

Theodoros Chalimas

Screened

Junior Graphics & Simulation Engineer specializing in real-time rendering and AR/XR systems

Toulouse, France3y exp
Infinite OrbitsTechnical University of Crete

Unity/Unreal developer who solo built a cross-platform Unity system for firefighters (master’s thesis) spanning Windows, HoloLens 2, and Android, integrating eye tracking, thermal imaging data streaming, and location tracking. Demonstrated practical problem-solving by working around HoloLens IO limitations via PC-based data streaming, and also built a Unity tower defense prototype with upgrades, economy, difficulty scaling, and sound design.

C++C#CPythonBashJava+61
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DA

Demián Alvear Lopuzzo

Screened

Senior Game Developer specializing in Unity ECS/DOTS and multiplayer systems

Klagenfurt, Austria7y exp
Alpen-Adria Universität KlagenfurtUniversity of Klagenfurt

Unity/Meta Quest VR developer who has shipped three VR projects for different organizations, including an arachnophobia treatment experience for a university psychology department, a warehouse VR training project, and a children’s mental health-focused VR game. Also building a long-running personal project: a cooperative online multiplayer Metroidvania developed over ~3 years, with significant learning and refactoring around networking.

UnityUnity ECSUnity DOTSUnity JobsNetcode for GameObjectsUnreal Engine+77
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ZK

Zaid Kamil

Screened

Mid-level XR Software Engineer specializing in real-time AR/VR digital twins

Los Angeles, CA8y exp
z/R MapCalifornia State University, Dominguez Hills

Built and owned an end-to-end real-time IoT telemetry backend that powers a digital twin experience on a Meta Quest headset, integrating Cisco LoRaWAN sensors and external REST data sources. Migrated from Azure Functions to a FastAPI service to overcome firewall constraints, add caching/fallback reliability, and significantly reduce operating cost while improving performance and evolvability.

AR/VRAzure Blob StorageAzure FunctionsAzure IoT HubAzure SQLBlender+77
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LZ

Labeeb Zahed

Junior Applied AI Engineer specializing in conversational and voice agent platforms

San Francisco, CA3y exp
Myna AIUniversity at Buffalo
PythonTypeScriptJavaJavaScriptData Structures & AlgorithmsConcurrency+81
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HA

Haider Ali

Junior AI/Software Engineer specializing in NLP, LLMs, and automated testing

Chicago, Illinois3y exp
Clabapp.aiUniversity of Illinois Chicago
AgileAI toolsAutomated Software TestingClass modelingClaude (code)C+62
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GM

Garegin Mazmanyan

Junior Robotics & ML Engineer specializing in vision-language-action autonomy

Tucson, AZ2y exp
University of ArizonaUniversity of Arizona
PythonC++JavaScriptSQLGitLinux+50
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SN

Sravani Neelapala

Junior AI Engineer specializing in NLP, LLMs, and recommender systems

Dublin, CA1y exp
Realfy AI CompanySan José State University
PythonJavaCC++SQLSQLite+100
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RC

Ricardo Cacheira

Screened

Mid-Level Game/AR/VR Software Developer specializing in C# and Unity

4y exp
Infinity GamesIADE - Creative University

Unity game developer who implemented a swipe-based pack-slicing minigame in "Herois da Fruta," improving responsiveness by evaluating both swipe start and end positions. Has multiplayer AR experience on "ARcade Sports" using Photon Unity Network to sync four AR devices, including coordinating AR anchors with online communication and camera/world alignment. Prefers collaborative teams and a 9-to-5 schedule; targets €17k–€20k depending on responsibilities and benefits.

C#.NETJavaScriptTypeScriptNode.jsSQL+36
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WH

Wilson Huang

Screened

Junior Backend & Full-Stack Engineer specializing in Python/FastAPI and cloud services

Binghamton, NY4y exp
ITS Enterprise Applications TeamBinghamton University

Robotics software contributor from Binghamton University’s drone research lab who built a Dockerized, multithreaded Python control stack integrating Crazyflie firmware for low-latency, real-time coordination of multiple drones. Hands-on with telemetry/command pipelines, profiling and control-loop optimization, and wireless comms using CrazyRadio PA.

PythonCC++JavaScriptSwiftPHP+65
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PC

Phelipe Coelho

Mid-level Serious Games Developer specializing in Unity, VR, and educational technology

Belo Horizonte, Brasil3y exp
Pontifícia Universidade Católica de Minas GeraisPontifical Catholic University of Minas Gerais
AgileScrumAgile Project ManagementDevOpsContinuous IntegrationContinuous Deployment+51
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