Pre-screened and vetted.
Intern Software Engineer specializing in AI/ML and data engineering
Junior Software Engineer specializing in full-stack web and applied ML
Mid-Level Backend Software Engineer specializing in FinTech microservices
Mid-Level Java Full-Stack Developer specializing in Spring Boot microservices and cloud deployments
Junior Full-Stack Software Developer specializing in web apps and blockchain
Junior Software Engineer specializing in full-stack and data-driven cloud systems
Junior Full-Stack Software Engineer specializing in AWS and React
Junior Data Scientist specializing in machine learning and recommendation systems
Junior Software Engineer specializing in QA automation and full-stack web development
Junior Full-Stack & ML Engineer specializing in AI-powered web products
Junior Software Engineer specializing in Python, APIs, and SQL performance tuning
Junior Full-Stack Software Engineer specializing in Java/Spring Boot and MERN
Senior C++/Unreal Developer specializing in VR/XR medical simulation and game development
Junior Software Engineer specializing in AI-driven full-stack and distributed systems
Junior Full-Stack Software Developer specializing in web and cloud applications
Junior Full-Stack Developer specializing in web apps, APIs, and AI integrations
Mid-Level Full-Stack Java Developer specializing in React, Spring Boot, and cloud microservices
Junior Backend/Systems Engineer specializing in distributed systems and security
Mid-Level Software Engineer specializing in platform reliability and microservices
Director-level VR Game Programmer specializing in Unity and QA leadership
“Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.”
Mid-level Software Engineer specializing in distributed real-time systems
“Backend engineer focused on real-time, event-driven distributed systems (Node.js/TypeScript) with strict latency and reliability requirements. Deep hands-on experience debugging concurrency issues and designing resilient workflows (idempotency, circuit breakers, compensating actions) with strong observability; familiar with ROS/ROS2 concepts and confident ramping into robotics integrations.”