Pre-screened and vetted.
Intern Robotics/Mechatronics Engineer specializing in automation and ROS2 systems
“Robotics software builder who developed a solo fault-adaptive robotic arm: current-based joint health monitoring feeding an ESP32, ROS 2/MoveIt 2 motion planning that adapts to joint failures, and a custom brute-force IK solver to overcome URDF/MoveIt singularity issues. Also worked on real-time 12-microphone sensor-fusion audio processing for drone navigation, resolving buffer/noise problems with multithreading and chunked sampling; experienced with Webots/CoppeliaSim and learning Isaac Sim.”
Mid-level Backend Software Engineer specializing in Python/FastAPI on AWS
“Backend engineer with healthcare domain experience building AI-driven radiology workflow systems. Evolved tightly coupled APIs into secure, reliable FastAPI-based services by moving heavy imaging/data processing into idempotent asynchronous pipelines with retries, feature-flagged incremental rollout, and strong data-integrity controls (constraints, backfills, validation). Strong focus on defense-in-depth security for sensitive patient data (OAuth2/JWT, RBAC, and database-level protections).”
Junior Full-Stack Software Engineer specializing in web apps and microservices
“Backend engineer focused on Node.js (Express/Fastify) and MongoDB who designed a multi-stage bill-approval workflow system for a manufacturing company, emphasizing RBAC, auditability, and scalability across multiple factory units. Also improved system robustness by catching a MongoDB connection leak in an Excise department project and has experience executing low-risk, incremental backend refactors with monitoring and rollback.”
Senior AI/ML & Full-Stack Engineer specializing in GenAI, RAG, and MLOps platforms
“Backend/data platform engineer who owned end-to-end production services for a fleet analytics/GenAI platform, spanning FastAPI microservices on Kubernetes and AWS (EKS + Lambda) event-driven workloads. Strong in reliability/observability (OpenTelemetry, circuit breakers, idempotency), data pipelines (Glue/Airflow/Snowflake), and measurable performance/cost wins (SQL 10s to <800ms P95; ~30% compute cost reduction).”
Mid-level Full-Stack Developer specializing in web apps, APIs, and React/TypeScript
“Frontend engineer who has led React + TypeScript products end-to-end, emphasizing scalable architecture (custom hooks, compound components) and quality via strict typing, CI, and code review standards. Experienced shipping complex multi-step workflows with strong performance practices (virtualization, code splitting, RUM) and de-risked rollouts using feature flags, monitoring, and rapid iteration in collaboration with product/design.”
Senior Software Engineer specializing in 3D simulation, digital twins, and robotics
“UK-based Unity developer who built a 3D simulation/digital-twin platform for an autonomous-vehicle startup, integrating Unity environments with external robotics stacks, web APIs, virtual sensing, and dynamic traffic systems. Interested in moving into VR, though has not shipped VR/Meta Quest titles yet.”
Mid-level Full-Stack .NET Engineer specializing in Sitecore and cloud-native microservices
“Backend/web API engineer with hands-on experience deploying .NET Core APIs to Azure App Service and stabilizing production systems through disciplined log-driven troubleshooting, environment configuration management, and SQL performance tuning (execution plans, query rewrites, indexing). Has also debugged cross-layer incidents involving DB locks and network latency, and modifies Python/XML automation scripts to meet customer-specific requirements while improving logging and performance.”
Mid-level Machine Learning & Full-Stack Engineer specializing in GenAI platforms
“LLM/agent builder who has shipped production AI systems in the wellness space, including an LLM-powered food tracking product used by 5000+ users and a voice/call-routing onboarding workflow using LangGraph/LangChain with LiveKit and Twilio. Strong focus on practical reliability work: latency reduction, retrieval/embedding tuning, and CI-driven evaluation with simulations and metrics.”
Senior Frontend Developer specializing in React and modern web architecture
“Frontend engineer with experience delivering complex, data-heavy React + TypeScript dashboards in financial services (Morgan Stanley), including React 18 migration and rigorous quality practices (~80% test coverage). Also improved an existing collaboration product (Heycollab) by reducing duplication and boosting performance ~30% using component modularization, API optimizations, code splitting, and virtualization; experienced with phased rollouts and feature flags for risk-sensitive releases.”
Junior Software Engineer specializing in Cloud, Full-Stack, and Data Engineering
“Software engineer with experience across data engineering and backend/platform work: owned a Databricks/PySpark real-time pipeline powering customer dashboards with a 15-minute SLA, and helped modernize an investor web app from JSP to React/TypeScript with API + SQL/materialized-view performance improvements. Also contributed to breaking a Java monolith into microservices (Redis + gRPC on AWS EKS) and built an EC2-deployed Play Store/App Store crawler that reduced third-party data costs.”
Senior Full-Stack Java Developer specializing in microservices, cloud, and modern web UIs
“Robotics software engineer who built the software layer for an autonomous warehouse sorting system, spanning navigation/path planning, task scheduling, and backend services. Deep hands-on ROS 2 Foxy experience (Nav2/costmaps) and real-time multi-robot debugging, using simulation-driven analysis plus incremental/partial re-planning to handle dynamic obstacles in production-like warehouse environments.”
Senior Product Owner / QA & Supportability Engineer specializing in SIEM (IBM QRadar)
“Built a live free-to-play web-based financial market simulation game (YouTube-channel stock market) as a hobby project, now serving 3000+ users. Implemented core F2P systems including gacha, timed progression gates, and analytics-driven monitoring of engagement and economy health using a TypeScript/Python stack with Redis and Postgres.”
Senior Full-Stack .NET Developer specializing in cloud-native web applications
“Backend/ML systems engineer who built a Flask + PostgreSQL internal ticketing platform and demonstrates strong database/ORM performance depth (indexes, partitioning, RLS multi-tenancy). Notably optimized a high-throughput attachment OCR/embedding pipeline with batching, deduplication, and Redis caching, cutting median latency from 45s to 10s and reducing worker cost by 35% while increasing throughput 4x.”
Mid-Level Software Engineer specializing in Cloud, DevOps, and MLOps
“Built and productionized a recommendation system from notebook prototype into a low-latency, scalable Cloud Run service using Docker, FastAPI, Terraform, CI/CD (GitHub Actions), and MLOps tooling (Vertex AI, MLflow). Experienced diagnosing real-time workflow issues using structured logging/ELK and GCP metrics, including resolving intermittent 504s by fixing unbounded SQL and adding caching. Also partners with sales/customer teams (Wasabi) to deliver tailored demos, troubleshoot, and drive onboarding/adoption.”
Software Engineer specializing in cloud, microservices, and enterprise SaaS
“JavaScript/Node.js engineer with open-source contribution experience (Mongoose) focused on connection pooling, test reliability, and memory/resource management. Has diagnosed and fixed real-world performance issues in an insurance claims application and improved resilience via failover DB design. Also experienced producing compliance/governance documentation for an EU-based biopharma, enabling stakeholders to make decisions quickly amid changing regulations.”
Mid-level Gameplay AI Engineer specializing in Unreal Engine
“UE5 gameplay/system designer with an engineering background who has shipped player-facing systems including an enemy weak-point feature (with replication and performance fixes) and a modular spectator minigame framework for Killer Klowns from Outer Space: The Game. Also implemented lobby mode and disconnect team-balancing (AI backfill) for Ghostbusters: Spirits Unleashed, leveraging profiling/debug tooling and cross-discipline collaboration to get features to shipping quality.”
Mid-Level Full-Stack Software Engineer specializing in distributed systems and cloud integrations
“Backend engineer with enterprise SaaS experience (Zoho) who owned an end-to-end cloud integration between Endpoint Central and ServiceDesk Plus, redesigning device onboarding across 64+ scenarios and building a fault-tolerant sync engine that recovered 100% failed transactions. Also built and operated production systems across the stack—FastAPI services with strong testing/observability, React+TypeScript portals, PostgreSQL performance tuning, and AWS deployments with real incident response (RDS CPU saturation resolved with zero downtime).”
Senior Game Developer specializing in VR and multiplatform Unity titles
“Unity developer with experience shipping on Meta Quest, tackling VR constraints through disciplined shader/particle usage and a custom rendering approach that only draws visible quads. Builds systems with cross-platform portability in mind via abstraction layers (input/networking/UI) and is currently developing a 2D visual novel/strategy prototype emphasizing decoupled architecture and ScriptableObject-driven events.”
Mid-Level QA Test Engineer specializing in mobile app testing and automation
“QA engineer with Citibank experience owning mobile automation and cross-platform validation (Android/iOS), including push notifications, RBAC, and backend API/data sync checks. Demonstrates strong Cypress/JavaScript E2E expertise—stabilizing CI-flaky React tests via cy.intercept—and builds pragmatic GitLab CI pipelines with smoke/regression gating plus rich reporting (Cypress Dashboard, Slack).”
Mid-level AI Engineer specializing in LLMs, RAG, and agentic platforms
“Built and shipped a production RAG-based assistant that lets parents ask natural-language questions about their child’s learning progress, using pgvector retrieval (child-id filtered) and Redis caching to hit ~180ms latency. Implemented real-world guardrails and compliance (Llama Guard, COPPA, retrieval thresholds, fallbacks) with 99.5% uptime, and ran human-in-the-loop eval loops that improved satisfaction from 3.8 to 4.2 while serving 60k+ monthly users and reducing costs significantly.”
Mid-level Full-Stack Software Engineer specializing in enterprise web apps and real-time dashboards
“Backend/full-stack engineer from Foxconn Industrial Internet who led development of a production TypeScript/Node.js facility monitoring platform delivering near real-time manufacturing metrics (e.g., downtime and OEE) using MySQL + InfluxDB and a React dashboard. Demonstrates strong production operations mindset with queue-based workers, idempotency/DLQ patterns, structured observability, and automated Docker + GitLab CI/CD deployments.”
Mid-level .NET Full-Stack Developer specializing in FinTech and wealth management
“Built and launched a personalized sprint-planning dashboard to reduce recurring planning friction, choosing a simple, reliable scoring approach over a complex model. Iterated based on team feedback (more control, dependency clarity, performance), achieving a reported 20% drop in task spillovers; transparent about not yet shipping production LLM/RAG features but actively learning.”
“Senior Unity UI/UX developer who led XR interaction design for a VR meetings/events platform (VRChat/Horizons-like), including a modular radial menu that served as the app’s primary control system. Also built a Pokemon Go-style Unity AR experience for a major shopping centre end-to-end, tackling real-world marker scanning challenges (lighting, reflections, installation) through iterative prototyping and testing.”
Senior Unity Developer specializing in mobile games, VR/AR, and SDK/tooling
“Senior Unity developer with deep systems experience spanning LiveOps architecture and multiplayer. Built a data-driven LiveOps event platform that scaled to overlapping, progression-gated events controlled via backend config, plus shipped a Photon-based VR multiplayer showroom supported on-site at a live exhibition. Also implemented server-authoritative social multiplayer (Catan-like trading) using SignalR/MessagePack with strong focus on determinism, fairness, and performance.”