Pre-screened and vetted.
“Unity/C# gameplay engineer who has shipped across console/PC/VR and mobile, including Ace Combat 7 (VR) and mobile titles. Built monetization-impacting gameplay systems (power-ups) and a full server-authoritative multiplayer architecture, and uses LLM-driven editor tooling and multi-agent workflows to rapidly prototype features while adding automated testing, benchmarking, dashboards, and CI/CD.”
Junior Machine Learning Engineer specializing in LLMs, computer vision, and robotics
“Built and deployed an agentic, multimodal LLM system that automates privacy redaction pipelines (audio/video/tabular) using LangChain orchestration and a closed-loop self-correction design. Personally implemented and performance-optimized core CV tooling (face blurring with tracking/Kalman filter) achieving >100 FPS on CPU, and validated reliability with golden-dataset benchmarking across 100+ privacy intents and measurable redaction metrics.”
Senior Unity Engineer specializing in XR and game development
“Unity/C# gameplay engineer with hands-on experience shipping end-to-end game systems, including a story mode pipeline on Marvel Mighty Heroes that supported designers directly and improved player retention. Also brings experimental AI/LLM and VR experience from Meta hackathons plus Photon multiplayer and cross-platform VR/mobile prototyping expertise.”
Executive engineering leader specializing in AI, platforms, and streaming media
“Engineering leader with experience at CBS Interactive and Paramount who scaled a web engineering team from 4 to 30+ (adding QA/PMO/mobile) while instituting strong agile and code-quality processes. Led a major architectural shift to a generic content API that decoupled web/mobile experiences from niche publishing systems, reportedly cutting developer onboarding time by ~50% and enabling some day-one production commits.”
Mid-level Full-Stack Engineer specializing in cloud-native data and enterprise platforms
“Software engineer with practical, day-to-day experience embedding AI into development workflows across coding, testing, code review, and AWS data pipelines. Uses tools like Claude, Cline, JUnit, Mockito, and Amazon Bedrock, and stands out for having a realistic, mature view of agent limitations, hallucinations, and the need for strong prompting and human validation.”
Mid-level Software Engineer specializing in distributed systems and ML infrastructure
“Senior software engineer candidate who uses AI and multi-agent workflows thoughtfully to speed up development while preserving engineering rigor for production-critical decisions. Stands out for a clear risk-based framework: leveraging agents for boilerplate, refactoring, testing, and debugging, while relying on fundamentals, metrics, and human review for system design and scalability.”
Executive Mobile Software Engineer & Founder specializing in iOS, AI developer tools, and telecom
Junior Software Engineer specializing in healthcare data and LLM-powered workflows
Mid-Level Software Engineer specializing in microservices, React, Python, and iOS
Senior AI/ML Developer specializing in LLMs, RAG, and generative AI
Mid-level Full-Stack Developer specializing in cloud-native microservices and commerce platforms
Executive CTO and engineering leader specializing in cloud, AI, and FinTech
Mid-level Full-Stack Python Developer specializing in cloud-native microservices
Technology Executive specializing in AI-native engineering and cybersecurity governance
Mid-Level Full-Stack Java Developer specializing in Spring Boot and Angular/React
Mid-level Full-Stack Developer specializing in AI and FinTech platforms
Mid-level Full-Stack Python Developer specializing in cloud-native FinTech and GenAI
Senior Software Engineer specializing in DevSecOps and Azure cloud infrastructure
Director-level Mobile App Engineer specializing in Flutter, AI, and web development