Pre-screened and vetted.
Staff Unity Tech Lead specializing in F2P mobile live-service games
“Senior Unity Developer / Tech Lead who has shipped Unity games across a wide range of platforms (mobile, stores, WebGL, Steam). Built two full Unity game frameworks solo—a slots engine used for 100+ games and a bingo engine used for 9+ games—owning architecture, core gameplay systems, UI, performance optimization, and SDK integrations.”
Senior Frontend Lead specializing in ed-tech platforms and gamified learning
“Frontend lead with ~6 years building edtech platforms (LMS + CMS) using Svelte and React/TypeScript. Manages a 6–7 person team and owns architecture, CI/CD, and production quality practices (error boundaries, crash/downtime alerting). Has hands-on experience improving performance at scale via micro-frontends, lazy loading/code splitting, and virtualization/pagination for heavy UI screens (e.g., Bonzo game platform).”
Mid-Level Unity Engineer specializing in multiplayer, graphics, and AR/VR simulation
“Unity VR developer who improved engagement on a space-exploration KIDS VR title by tackling motion discomfort and unclear interaction flow—refactoring XR locomotion, rebuilding onboarding with a state machine, and optimizing rendering to sustain 72+ FPS on standalone headsets. Also brings Photon Fusion multiplayer experience with server-authoritative design, client-side prediction, and rollback-safe deterministic gameplay, plus strong cross-functional iteration with designers and artists.”
Senior Frontend Engineer specializing in React, Node.js, and AWS
“Frontend engineer who led the Dash Merchant App and Backoffice platform (React/TypeScript/Redux) supporting $50M+ in monthly transactions. Focused on scalable architecture and reliability—introduced typed API layers, centralized error handling, and performance optimizations (including ~40% load-time reduction) while driving team adoption through incremental refactors, templates, and pairing.”
Mid-level XR Developer specializing in healthcare training simulations
“XR Developer II at Orbis Education building multiplayer healthcare training simulations in Unity/C#. Shipped cross-platform experiences on Meta Quest 3 and iPad, including a new oxygen mask/tube simulation system that increased student engagement and learning feedback. Also built a capstone generative-AI patient interaction system replacing IBM Watson with an Ollama-based approach, evaluating cloud vs. self-hosting for latency/cost/reliability.”
Senior Unity XR Developer specializing in networked VR/MR collaboration
“Unity/VR developer who has shipped a Meta Quest enterprise multiplayer immersive meeting platform (Arthur Spaces) and also delivered a puzzle/quest-style Unity game release in just one month. Leverages AI-assisted Blender workflows to rapidly prototype 3D assets and accelerate MVP development, and is comfortable in both structured studio pipelines and startup-style cross-functional teams.”
Senior Backend/Cloud Developer specializing in AWS serverless and legacy modernization
“AWS-focused backend/data engineer with hands-on production experience building serverless APIs (Lambda/API Gateway) secured with Cognito/JWT, deploying via Terraform + CI/CD, and managing secrets with Secrets Manager/Parameter Store. Also built AWS Glue ETL from S3 to RDS with schema evolution and data-quality controls, modernized a monolith into microservices using parallel testing, and delivered major SQL performance gains (minutes to seconds) while owning incident response for batch pipelines.”
Mid-level Software Engineer specializing in distributed real-time systems
“Backend engineer focused on real-time, event-driven distributed systems (Node.js/TypeScript) with strict latency and reliability requirements. Deep hands-on experience debugging concurrency issues and designing resilient workflows (idempotency, circuit breakers, compensating actions) with strong observability; familiar with ROS/ROS2 concepts and confident ramping into robotics integrations.”
Mid-level Machine Learning Engineer specializing in multimodal and time-series AI systems
“Backend engineer who rebuilt and refactored high-traffic systems at Phenom using Java/Spring Boot/Play and also designs Python/FastAPI services. Focused on measurable reliability and performance gains through DB/query optimization, async processing, and strong observability, with disciplined rollout practices (feature flags, parallel runs, rollback) and security patterns including token auth and row-level security.”
Senior Front-End & UI/UX Developer specializing in React, Angular, and responsive web apps
“Frontend-focused engineer with full-stack capability (Node/Express + MongoDB/MySQL) who emphasizes scalable quality practices: PR-driven reviews, CI quality gates, and a full testing pyramid (Jest/Vitest, React Testing Library, Cypress/Playwright). Built complex React + TypeScript role-based dashboards/workflows using reusable component architecture and layered state management (React Query/SWR, Context for auth/roles), with strong performance and UX polish (Lighthouse, lazy loading, accessibility, responsive design).”
Mid-level Full-Stack/Frontend Engineer specializing in React and SaaS
“Frontend engineer focused on React/TypeScript products in a risk management domain, owning dashboards, reports, and a user feedback system end-to-end. Known for formalizing design systems and improving performance at scale (reported 20% faster performance) while shipping deadline-driven features that improved engagement (10%) and helped onboard a major client.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native apps and ML services
“Software engineer who deployed and stabilized a real-time analytics platform at Senecio Software, focusing on production reliability, observability, and performance under load. Experienced debugging issues spanning distributed services and networking (e.g., tracing timeouts to packet loss from misconfiguration) and extending Python (FastAPI/Django) APIs for customer-specific analytics features in a configurable, maintainable way.”
Senior Software Engineer specializing in Node.js/NestJS and FinTech platforms
“Frontend engineer who led end-to-end development of the Neelum transportation admin panel (React + TypeScript + AntD), building scalable dashboards and multi-step workflows for users/roles/bookings/operational zones. Emphasizes maintainable feature-based architecture, typed API contracts, performance optimization for data-heavy UIs, and disciplined quality/rollout practices (regression checks, feature flags) in fast-paced environments.”
Junior Software Engineer specializing in full-stack web and AWS cloud automation
“Software developer with experience delivering and deploying customer-facing web applications, including an investment-focused platform requiring PostgreSQL/SQL optimization and hierarchical (adjacency list) data modeling. Has integrated payment APIs for a retail/antique shop use case, factoring in rate limits and documentation-driven implementation, and has handled time-sensitive production bugs via rapid replication and hotfix deployment.”
Senior Frontend Developer specializing in React, accessibility, and enterprise web apps
“Frontend engineer who has led end-to-end React + TypeScript initiatives, including a shared frontend module used across product lines/regions and an inventory discovery experience for large datasets. Strong in scalable architecture (feature-based, configuration-driven, role-aware components), design systems with Storybook, and performance/quality practices (profiling, CI/CD, automated testing, feature-flagged rollouts). Reported ~30% reduction in duplicate code after refactoring an existing React codebase.”
Senior Unity/XR Developer specializing in VR/AR apps, games, and SDK integrations
“Unity developer with hands-on Meta Quest VR experience across two distinct domains: an ASD-focused therapeutic experience (shopping scenario and calming room) and an escape-room game designed to train students’ soft skills. Also customized a Scrabble-style word game plugin with multilingual support and English dictionary selection, and leverages Claude Code/Copilot to implement and debug unfamiliar networking features.”
Mid-level Full-Stack Software Engineer specializing in Java microservices and cloud platforms
“Full-stack engineer with strong React/TypeScript and Spring Boot experience in banking and financial systems, focused on real-time transaction monitoring and payment tracking products. Stands out for scaling high-volume dashboards, solving rendering bottlenecks in live data UIs, and owning features end-to-end from frontend through APIs, Oracle data layer, cloud deployment, and production monitoring.”
Entry-level Full-Stack Software Developer specializing in React, backend systems, and AI apps
“Full-stack engineer who has independently owned and shipped educational web products from concept through launch, including an AI-powered thermodynamics tutoring app and a physics learning platform tied to research publication. Strong in React plus AWS serverless architecture, with a clear pattern of working directly with non-technical stakeholders, iterating from user feedback, and maintaining production systems end-to-end.”
Senior Front-End Developer specializing in React, TypeScript, and accessible web apps
“Senior frontend developer with end-to-end ownership of modernizing a legacy Laravel/PHP product into a Next.js 14 + React + TypeScript stack, using TurboRepo for incremental integration. Emphasizes quality and scale through unit testing, Datadog monitoring, and performance-focused UI work (dashboards with charts/usage analytics, minimizing re-renders).”
“Unity developer who implemented a cross-console (Nintendo/Xbox/PlayStation) UI navigation system that avoided interfering with mobile controls and became the project-wide standard after adoption. Also built Photon Fusion multiplayer test projects during COVID, handling core networking concerns like spawning, synchronization, projectiles, and damage.”
Executive Full-Stack Developer specializing in HealthTech and AI
“Frontend-focused builder who worked on the VITALES.LIFE healthcare app using Next.js/React Native alongside multiple backend technologies (NestJS, Go, Python/FastAPI) on Firebase/GCP. Has experience delivering client-driven MVPs (e.g., Omnicommander, Talentus) and uses Jest for test coverage while emphasizing code reuse and non-duplicative components.”
Mid-level Java Full-Stack Developer specializing in cloud-native microservices
“Full-stack engineer from Clairvoyant who led end-to-end delivery of a cloud-native, event-driven platform: Spring Boot microservices + Kafka real-time streams with an Angular UI, migrated and containerized on AWS, and automated CI/CD with Jenkins/Maven/Git. Demonstrates depth in distributed consistency challenges (partitioning, consumer lag/duplicates) and database performance tuning across SQL/NoSQL under heavy workloads.”
Senior Full-Stack Developer specializing in JavaScript, cloud microservices, and scalable web apps
“Frontend engineer who has led end-to-end warehouse and support tooling products, including a Raspberry Pi/Arduino-driven sorting UI that guides staff via bin LEDs. Built a React+TypeScript internal support dashboard with real-time order/shipping updates and AI-assisted ticket response suggestions (integrating models like OpenAI, Grok, Veo, and Google Gemini for image understanding), plus a voice-command workflow to create/search tickets hands-free.”
Senior Unity/Game Developer specializing in mobile games and gamified experiences
“Unity/VR solo developer with hands-on Meta Quest shipping experience, including an AI-driven anatomy education app using ElevenLabs narration. Spent ~3 years at Brazil-based Pixel SAV building interactive VR experiences, notably a Volvo VR crash test simulation that synchronized VR animations with a custom haptic chair for immersive physical impact simulation.”