Pre-screened and vetted.
Intern Full-Stack Software Engineer specializing in web apps and game development
Junior Full-Stack Software Engineer specializing in web, mobile, and cloud systems
Mid-level Full-Stack Software Engineer specializing in cloud microservices and data/ML
Entry-level Software Engineer specializing in AI/ML and cloud backend systems
Junior Software Development Engineer specializing in cloud and full-stack development
Mid-level Unity Developer specializing in VR/MR/XR and real-time interactive applications
Senior Unity Game Developer specializing in mobile, AR/VR, and multiplayer games
Intern Data Science and Web Development student specializing in machine learning
Junior Computer Engineering student specializing in embedded systems and software development
Senior Game Programmer specializing in Unreal Engine C++ and multiplayer combat systems
Mid-level Machine Learning Engineer specializing in Generative AI and healthcare NLP
Junior Software Engineer specializing in full-stack web and e-commerce automation
“Full-stack engineer who built an end-to-end Next.js + Flask admin platform for Ciocca S.p.a., now used daily by 100+ employees for operations and warehouse workflows. Strong in performance tuning (API redesign, query optimization), secure RBAC, background job offloading, and integrating AI-powered internal tools that automate reporting and reduce manual workload.”
Junior Software Engineer specializing in full-stack web and IoT development
“Computer Science student and indie hacker who builds open-source products in public, including a Chrome extension called "Add to ChatGPT" that reached 30+ installs in its first week. Has hands-on experience with full-stack social platform development and AI-integrated side projects, with a strong pattern of self-teaching, rapid shipping, and iterative bug fixing.”
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”
Entry-Level Electrical & Computer Engineering graduate specializing in ML and computer vision
“Hands-on LLM/agentic workflow practitioner who focuses on moving prototypes into production by improving data quality, preprocessing, and validation, and by testing against real user inputs. Experienced troubleshooting LLM issues in real time during live tests and supporting adoption through developer demos and sales-partnered technical explanations that address customer reliability concerns.”
Intern Full-Stack Software Engineer specializing in AI-powered applications
Junior Game Developer specializing in Unity and Unreal gameplay systems
“Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.”
Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems
Intern Frontend/UI-UX Software Developer specializing in React and JavaScript
Junior Full-Stack Software Engineer specializing in SaaS and FinTech systems
Junior Python Developer specializing in computer vision and deep learning