Pre-screened and vetted.
Senior Unity/XR Developer specializing in games, VR training, and real-time interactive systems
Lead Unity Developer specializing in VR flight simulators
“Unity VR developer who built "instructor tools" for a skydiving/canopy training simulator, including comfort-focused wind/landing assessment features to reduce motion sickness. Implemented the simulator’s full Photon PUN networking and added Agora-based video streaming so instructors could run sessions with participants joining from browsers/tablets, while managing real-world latency constraints.”
Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer
“Unity game developer with ~6 years of experience building scalable gameplay systems and Photon PUN multiplayer features, including a fast-paced FPS-style multiplayer mode tuned for short sessions and mobile networks. Demonstrates VR (Meta Quest) optimization focus (frame-rate stability to reduce motion sickness) and strong designer collaboration through data-driven tuning, ScriptableObjects, and in-game debug tooling.”
Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps
“Frontend engineer who launched Emoot (app.emoot.io) end-to-end and recently shipped the "My Savings Goal" feature from UI through production. Emphasizes scalable React + TypeScript architecture (Storybook-driven component library, strict typing, performance profiling/memoization) and pragmatic delivery in tight timelines by reusing existing components/logic and iterating screen-by-screen.”
Intern-level software engineer specializing in full-stack and data systems
“Built an AI agent management system in a senior design project to support cybersecurity analysts with gathering and triaging emerging threat intelligence from sources like CISA. Stands out for a thoughtful, production-minded approach to AI development, using specialized agents, strict output schemas, and deterministic controls to manage failure cases.”
Junior Full-Stack Engineer specializing in AI-powered web applications
“Full-stack product engineer who has shipped AI-powered job board moderation and validation features end to end across React/TypeScript, serverless backends, and Postgres. Stands out for combining UX polish, LLM-backed workflow design, and reusable async infrastructure patterns to improve reliability, speed of delivery, and user participation.”
Senior Unity Developer specializing in WebGL and cross-platform games
“Lead Unity Developer with mobile game shipping experience since 2016 (iOS/Android) and a portfolio of multiple Unity games built entirely solo (benfont.com). Uses Codex daily to speed up development and recently leveraged it to debug Unity lightmapping issues in a newer engine version.”
Mid-Level Frontend/Full-Stack Developer specializing in React and government & healthcare web apps
Mid-Level .NET Software Engineer specializing in backend APIs, Azure, and SQL Server
Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps
“Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.”
Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games
“Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.”
Mid-level Full-Stack Developer specializing in AI and cybersecurity platforms
“Builder of multiple AI products including Nova-Core, a multi-model assistant using Grok and Gemini, and Lumina Shield, a prototype for vulnerability detection and performance analysis that routes findings into Nova-Core for explanation and fixes. Also created a desktop voice agent ('Soul') and brings 6 years of experience in a non-profit audio consultancy, with a personal story of being a cancer survivor motivated by purpose-driven work.”
Mid-level Full-Stack Developer specializing in MERN web applications
Junior Embedded Engineer specializing in microcontrollers, RTOS, and hardware interfacing
“Project lead who restored a 1999 vintage museum robotics exhibit by inventorying and integrating legacy systems, reverse engineering original behavior, and reimplementing it in a modern codebase. Notably optimized Tesseract OCR and machine-vision pipelines to run on a 400MHz Pentium III with 256MB RAM while bringing up and tuning degraded FireWire IIDC cameras using scarce legacy documentation.”
Junior Full-Stack Software Engineer specializing in scalable backend systems
“Built and shipped an AI-powered journaling app feature that analyzes user text for emotions in real time, owning everything from React/TypeScript UX (dynamic theming + Framer Motion) to a FastAPI backend integrating Hugging Face. Has hands-on production experience deploying Dockerized services on AWS (EC2/RDS/S3/CloudWatch) with GitHub Actions CI/CD, and resolved a real latency/scaling incident by converting blocking external API calls to async with retries/timeouts.”
Mid-level Quality Assurance Engineer specializing in mobile, web, and API testing
“QA Engineer with 5 years of experience (PT Aplikasi Properti Indonesia and PT Teknologi Optimal Prima) spanning manual testing on staging web/apps and automation using Selenium and Katalon Studio. Uses Agile sprints with Asana and applies AI to cross-check test cases; interested in transitioning into console game testing and learning platform certification requirements.”
Mid-Level Game Developer specializing in tools, engines, and Unity/Unreal
“Unity gameplay developer who implemented a zone-based variable-gravity system for a car/racing game ("Electric Car"), requiring careful physics tuning to keep the vehicle controllable and on-screen. Iterates via repeated playtesting to balance feel and smoothness, and uses AI tools to accelerate debugging and unit test work.”
Senior Software Developer specializing in Unity3D, AR/VR, and AI solutions
“AR/VR developer with 10+ years in immersive advertising and hands-on game production, including shipping two iOS mobile games and delivering a full-featured title (Sassy Girl games). Comfortable in high-intensity, high-impact project environments and leverages AI-assisted workflows for rapid prototyping, debugging, and task-focused system delivery.”
Entry-level Software Engineer specializing in backend and full-stack systems
“Built production-style backend and AI systems across internship and project work, including a real-time sports platform backend and a Smart Email Assistant using GPT-4. Stands out for combining classic backend performance engineering with practical LLM workflow design, including measurable latency improvements, high uptime, and debugging of non-deterministic model behavior.”
Mid-level Full-Stack Web Developer specializing in React, Next.js, and Node.js
“Front-end engineer focused on sophisticated browser-based search and reading experiences, including AI-generated summaries and multi-state content interfaces. Demonstrates strong practical skill in React-style component architecture, Figma-accurate implementation, and deep browser/CSS debugging to make complex UIs polished, maintainable, and usable.”
Junior Full-Stack Engineer specializing in web applications and AI-assisted workflows
“Frontend-focused candidate with hands-on experience building a technically demanding AI-assisted survey/copilot interface at VSorts.ai while working as a research assistant at ODU. They show strong practical judgment around React architecture, TypeScript safety, and performance tuning, including diagnosing context-driven re-render issues and improving UX in real-time interactive applications.”
Mid-level Full-Stack Engineer specializing in scalable web applications
“Frontend-leaning full-stack engineer with hands-on experience building React/TypeScript applications backed by Node.js and GraphQL services. They highlighted a quiz-game product with complex frontend synchronization and an e-commerce optimization effort that raised homepage performance to roughly 90% in Lighthouse, while also creating reusable components and shared services to improve team velocity.”