Pre-screened and vetted.
Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps
“Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.”
Junior Software Engineer specializing in full-stack web and AI applications
“Early-career backend developer building an Arc Raiders game-data API end-to-end in Go on AWS with PostgreSQL, making their first real deployment and learning system design hands-on. Also built an AI resume and cover letter generator using Gemini and has experience debugging open-source code and managing PRs in a capstone team project.”
Mid-level Full-Stack Developer specializing in React and Node.js
“Frontend-focused builder who has delivered a MERN food-ordering web app and is currently developing a TypeScript-based React Native medical appointment booking app with role-based dashboards, queue management, and REST/Supabase integration. Emphasizes reusable component architecture, centralized state management, and secure RBAC/protected-route patterns, with experience shipping new auth features via branch-based rollout and monitoring.”
Senior Gameplay & Technical Designer specializing in Unity/Unreal and multiplayer systems
“Unity/Meta Quest VR developer focused on training simulations and digital twins across defence, construction, real estate, factory, and education. Built a factory VR twin by reconstructing spaces from photos/dimensions and iterating on interactivity, and also delivered a client-driven VR horror game end-to-end using a full GDD/gameflow process. Incorporates AI tools (ChatGPT/BlackBox and generators) for coding support and QA test reporting with edge cases.”
Senior Full-Stack Engineer specializing in e-commerce and operations platforms
“Sole software engineer for an ecommerce operation who ships and operates full-stack products end-to-end. Built a production AI voice agent integrated with Shopify and internal systems that now handles 4,000+ customer calls/month, plus a branded mobile app credited with $4M+ in sales and a self-serve returns/warehouse platform with strong React/TS UX and robust AWS operations.”
Junior Front-End Developer specializing in React and responsive UI
“Frontend-focused developer who has built projects end-to-end, including a solo website for an HVAC business aimed at driving customer calls. Uses React.js with Framer Motion and some MongoDB-backed functionality, and iterates on UI based on feedback (e.g., accessibility and simplicity).”
Senior Full-Stack Engineer specializing in scalable web applications
“Full-stack engineer with startup-style ownership experience, working across UI, backend APIs, databases, and production support. He has contributed to business-critical B2B SaaS platforms including inventory/back-office software for large brands and a GST-compliant e-invoicing system designed for high-volume processing and operational reliability.”
Junior Software Engineer specializing in Python data analysis and robotics
“Undergraduate Research Assistant at Virginia Commonwealth University with exposure to autonomous vehicle and UAV platforms in the Open Cyber City lab, assembling and setting up Duckiebots/Duckiedrones. Built introductory ROS 2 Python projects (ping-pong pub/sub and services) and has some experience setting up Docker for Duckietown-based robotics environments.”
Senior Full-Stack Developer specializing in cloud-native microservices (Angular/React, .NET, Java)
“Full-stack engineer with experience delivering an end-to-end NIH application using Angular and scalable .NET Core microservices backed by MySQL. Has hands-on depth in complex approval/workflow implementations (RBAC + workflow engine) and performance tuning for million-record, data-driven systems, plus 5 years with Java/Spring Boot microservices and React.”
Junior Backend Software Engineer specializing in Java Spring Boot and PHP Laravel
“Built and shipped a production LLM-powered document processing agent (ingestion→OCR→LLM extraction/classification→validation→DB/workflow triggers) using Kafka and PostgreSQL. Emphasizes production reliability with strict JSON schemas, idempotent services, retries/backoff, fallback models, and human-in-the-loop review—driving ~90% automation, minutes-to-seconds processing, and ~10x throughput.”
Junior Frontend Developer specializing in React/Next.js dashboards and UI components
“Recent University of Windsor student who led end-to-end frontend development of a web product called Helpify, treating it like a real-world build. Emphasizes scalable React + TypeScript architecture (JSON-driven rendering, reusable utilities, custom hooks), quality processes (GitHub reviews, cross-device testing), and performance/accessibility monitoring with Lighthouse.”
Mid-level Game Developer specializing in Unity/Unreal, multiplayer, and AR/VR
“Unity game developer with hands-on experience building high-impact gameplay feel features (cinematic slow-motion bullet-follow sniper mechanic) and shipping a cross-platform multiplayer word/voting game (ACROMANIA) using Photon PUN. Has also worked on Unity WebGL pipelines involving VRM model uploads and heap memory crash diagnosis, and uses AI tools (ChatGPT/Gemini/Claude) to accelerate debugging and understanding of complex code.”
Entry-level AI Engineer specializing in automation and ML platforms
“Built a production Python lead intelligence pipeline that combined external APIs, website crawling, and automated opportunity brief generation, with strong emphasis on reliability, observability, and recovery. Also has hands-on Playwright experience hardening flaky, dynamic web automations and reducing intermittent failures to under 5% through logging, screenshots, session management, and retry strategies.”
Entry-level Software Engineer specializing in web development and data projects
“Software engineering intern with some exposure to CRM systems, outbound communication, and lead generation support. Described using web scraping, spreadsheets, and manual company research to find and qualify leads, including out-of-state prospects, though details and metrics were limited.”
Mid-Level Software Engineer specializing in desktop applications and legacy modernization
“Full-stack engineer working on a medical practice SaaS, who owned an end-to-end charge entry module handling patient charges/payment workflows and complex client-side data transformations. Also built a fintech rating platform with real-time WebSocket streaming and TradingView-based charting, and has 10 years of university experience mentoring student "startup" capstone projects under tight deadlines.”
Entry-Level Software/Embedded Systems Engineer specializing in computer vision and Raspberry Pi/ESP32
“Embedded/IoT-focused builder who has shipped solo projects on ESP32 + FreeRTOS, including a security camera system with a machine-vision pipeline, light-sensor-driven IR control, and Telegram-based animated GIF alerts. Demonstrated real-time debugging skills by resolving race conditions and timing issues via buffer redesign and mutex-based synchronization; no ROS/ROS2 experience yet but open to learning.”
Mid-level Python Backend Developer specializing in ERP (Odoo) integrations and APIs
“Backend ERP developer specializing in Odoo (Python MVC) with hands-on experience integrating ERP workflows with external SQL databases and handling cloud deployment compatibility issues. Led a migration of ~40 years of legacy data into a modern ERP using scripted transforms and unique identifiers to preserve data integrity, and has experience implementing role-based permissions and preventing failure modes in SQL status update flows.”
Junior Embedded Software Engineer specializing in IoT and Aerospace & Defense systems
“Robotics-focused engineer with hands-on experience building a lab robotic arm, combining software engineering with circuit design and hardware integration (DC motors, Raspberry Pi, gamepad control). Has worked on mapping (GMapping) debugging and implemented MQTT-based communication between Raspberry Pi and ESP32, plus used MATLAB/Simulink to simulate STM32 behavior for system-level testing.”
Junior QA Automation Engineer / SDET specializing in test automation and Python
“QA/automation tester with experience across Cypress/Playwright/Cucumber and API testing who helped a large team with limited QA bandwidth by automating a previously manual Excel verification workflow using pandas. Reported a critical data-leakage defect and found ~40 issues during an old-to-new UI migration, collaborating regularly with developers/designers to improve product quality.”
Junior Unity Game Developer specializing in gameplay systems, NPC AI, and XR interaction
“Unity/C# developer with experience shipping to Meta Quest and building small Unity test games (e.g., Catch The Fruits and a Finger Game) to validate VR glove interactions. Leans toward structured production workflows and uses Unity documentation plus AI tools to resolve scripting/engine issues.”
“Unity/C# gameplay engineer with hands-on ownership of AI and multiplayer systems, including a modular ship AI system and a real-time battle flow built with Mirror. Stands out for combining strong gameplay architecture and network debugging with pragmatic AI/LLM-assisted development workflows, plus proven experience collaborating across distributed teams and time zones.”
Senior Unity Game Developer specializing in multiplayer, XR, and metaverse experiences
“Unity-focused game developer with hands-on experience shipping performance-critical mobile, multiplayer, AI-driven, and cross-platform VR/mobile systems. Particularly strong in profiling-led optimization, resilient LLM integration, Photon networking, and adapting shared Unity architectures across Meta Quest and mobile.”
Entry-level Data Science student specializing in health and research analytics
“Undergraduate candidate with hands-on academic experience in data analysis, epidemiology, and Python-based projects despite limited formal startup or sales exposure. Has worked with real research and survey datasets, built data visualizations and a personal finance summary tool, and shows strong coachability and willingness to learn applied tools like Pandas and SQL in a professional setting.”
Junior .NET Backend Developer specializing in C# and SQL Server
“Unity developer with several years of experience building and publishing games, including an 8-month largely solo FPS demo featuring physics-heavy interactions and a procedural enemy reaction system blending animation and ragdoll. Has prototyped VR interactions with XR Interaction Toolkit and explored Meta SDK integration for Meta devices, and uses AI assistants to speed up prototyping and performance optimization.”