Pre-screened and vetted.
Mid-level Full-Stack Software Engineer specializing in cloud microservices and AI integration
“Backend/distributed-systems engineer with Uber experience building real-time telemetry and safety signal pipelines. Strong in Kafka-based event-driven architectures, low-latency processing under peak load, and production reliability via monitoring, retries, and fallback logic; has Docker/Kubernetes and CI/CD deployment experience.”
Entry-level Aerospace/ADCS Researcher specializing in spacecraft controls and simulation
“Robotics/control-focused candidate with hands-on ROS2 + Gazebo experience implementing MPC with online state identification on a Crazyflie drone, including camera-based position determination fixes. Also worked on multi-agent spacecraft formation control and constellation optimization, debugging numerical drift and redesigning leader-follower control laws to handle delayed/outdated updates; uses Docker to ensure reproducible simulation results across machines.”
“Software engineer with experience at Amazon and Agora building end-to-end systems: a knowledge-base AI chatbot (React/TypeScript UI + retrieval/response backend + Docker deployment) and an internal approval governance platform using AWS Step Functions and DynamoDB. Emphasizes fast iteration without sacrificing trust via feature-flag rollouts, citation-required answers, abstention on low-confidence retrieval, regression query sets, and strong observability (request IDs, structured logs, latency/error monitoring).”
Junior Full-Stack/Mobile Engineer specializing in React Native and NestJS
“Built an AI-powered restaurant menu rewriting app that generates diet-constrained menus from photos, with a backend designed around bounded contexts and a lightweight CQRS approach. Demonstrates strong multi-tenant PostgreSQL design (RLS, tenant-scoped queries) and performance tuning (partitioning, keyset pagination, composite/partial indexes), plus AI workflow orchestration using Redis/BullMQ and Vercel AI SDK with structured outputs and evals; reduced p95 latency ~35–50% via racing LLM requests and caching.”
Mid-level Machine Learning Engineer specializing in LLMs, fairness, and healthcare ML
“ML/NLP practitioner with a master’s thesis focused on domain-adaptive knowledge distillation for LLMs (LLaMA2/sheared LLaMA), showing improved perplexity and ROUGE-L on biomedical data. Also built real-world data linking and search systems: integrated ClinicalTrials.gov with FAERS using fuzzy matching + embeddings, and delivered an LLM-powered FAQ recommender at Hyperledger using sentence-transformers, FAISS, and fine-tuning to mitigate embedding drift.”
Intern Software Engineer specializing in data engineering and LLM/RAG systems
“Built and productionized enterprise LLM/RAG systems, including a Boeing internal solution that gave 400+ program managers conversational access to 1M+ rows of schedule data, with strong emphasis on governance, reliability, and reducing hallucinations in tabular domains. Also has experience running developer-focused workshops (UC Berkeley computer architecture) and partnering with customer-facing stakeholders to drive adoption of a compliance-sensitive NLP product (SEC-aligned) at Penserra.”
Intern Firmware Validation & Systems Test Engineer specializing in embedded and full-stack tooling
“Safety-critical firmware validation engineer with Tesla autonomous vehicle experience who built Python-based HIL/SIL automation and dashboards, cutting regression time by 30% while maintaining an auditable risk-tradeoff process with safety and engineering teams. Also deployed an inventory management system across 8+ R&D teams in 3 countries at FUJIFILM, troubleshooting a major cross-site sync issue to a timezone root cause with strong documentation and interim mitigations.”
Entry-Level Backend/Cloud Engineer specializing in distributed systems and AI platforms
“Full-stack engineer with deep serverless AWS experience who built VidToNote, an AI video analysis platform, end-to-end using Next.js App Router/TypeScript and an event-driven pipeline (API Gateway, Lambda, DynamoDB, S3, Step Functions, SQS). Strong on production reliability and observability (CloudWatch, X-Ray, structured logging), plus data/analytics work in Postgres with measurable query optimizations and durable LLM evaluation workflows. Amazon background; integrated 22 AWS services and completed AWS Solutions Architect Professional certification within a month.”
Senior DevSecOps & Cloud Security Engineer specializing in AWS and application security
“IBM Power/AIX infrastructure engineer who has owned a large enterprise footprint (40 Power8/9 frames, 400+ AIX LPARs) with deep hands-on VIOS/HMC, NIM, performance tuning, and PowerHA recovery. Demonstrated high-impact incident response (avoided DB reboot saving ~4 hours; restored clustered services in <20 minutes) plus strong RCA and preventative remediation. Also brings modern DevOps/IaC experience building GitHub Actions pipelines and Terraform-managed AWS EKS/VPC/RDS/S3 environments.”
Mid-level Software Engineer specializing in backend systems, IoT, and AI security
“Full-stack engineer in the investment tracking/financial reporting space who built an automated reporting dashboard and compliance/reporting pipeline end-to-end using Next.js (App Router, server/client components), REST, and Postgres. Demonstrated measurable performance wins (~30% faster loads) through caching and query optimization, and built durable orchestrated workflows in n8n with retries, idempotency, and reconciliation checks.”
Mid-level Software Engineer specializing in backend systems, distributed systems, and applied AI
“Goldman Sachs engineer who owned end-to-end features for an internal onboarding and case management platform, spanning React/TypeScript UI, a GraphQL gateway, and Node + Spring WebFlux microservices. Built and operated a Kafka-based ingestion and search pipeline with DLQs, retries, idempotency, and strong observability, and improved developer experience via backward-compatible GraphQL API design and schema-driven documentation.”
Staff Software Engineer specializing in Healthcare platforms and AI data pipelines
“Backend/data engineer with hands-on production AWS experience spanning serverless APIs (Chalice/Lambda/API Gateway/Cognito) and data pipelines (Glue PySpark + Step Functions). Has modernized a legacy SAS reporting system into AWS microservices and implemented schema-drift detection and incident prevention for ETL workflows, plus measurable SQL tuning wins (30 min to <10 min runtime).”
Junior Backend/Platform Engineer specializing in AI microservices and cloud-native systems
“Cofounder at MeowyAI who shipped a production multimodal (vision/voice/text) AI task manager using Gemini, tackling real-world issues like hallucinations, tool-calling safety, and RAG-based preference memory. Also built a production multi-agent RAG system orchestrated with LangGraph (and contributes to LangChain), with strong emphasis on latency optimization, observability (OpenTelemetry), and rigorous testing/evaluation including A/B tests and adversarial prompting.”
Mid-level Software Engineer specializing in backend microservices and real-time payments
“Product-minded full-stack engineer who has owned customer-facing platforms end-to-end, including a unified web UI platform that increased adoption by 30% using feature flags and phased rollouts. Experienced designing TypeScript/React systems with microservices and RabbitMQ at scale, addressing reliability issues with DLQs, retries, and idempotent consumers, and building internal analytics tooling adopted company-wide within weeks.”
Junior AI Software Engineer specializing in LLM pipelines, OCR, and RAG
“Built and shipped a production LLM pipeline for nursing home Medicare reimbursement (PDF OCR + fact extraction + keyword RAG + QA) that reportedly increased payouts by ~$1K/month per patient. Strong in LLM ops/benchmarking (ground truth, LLM-as-judge, cost/I-O tracking) and pragmatic optimization—swapped retrieval approaches, fine-tuned a small model to cut OCR cost 90%, and migrated workloads to Azure/Temporal to scale nightly processing 10x.”
Executive Robotics & Machine Learning Engineer specializing in industrial IoT controls
“VP of New Product Development at Axiom Cloud who built and scaled a "Virtual Battery" product that used supermarket frozen inventory as thermal energy storage—personally prototyped core control/safety logic in Python and led the engineering buildout through deployment and operations. Combines real-world industrial controls and edge deployment experience (LonWorks/Modbus, Docker/CI/CD) with an MS in CS focused on robotics, perception, and ML, including ROS 2 and YOLO-based perception.”
Mid-level Full-Stack Developer specializing in Spring Boot, React, and cloud microservices
“Backend engineer with experience at Meta and Accenture building regulated-data systems (healthcare/financial) using Python/Flask and Postgres. Has scaled high-throughput services to millions of daily requests, delivering measurable latency wins (~40% API latency reduction; ~35% faster DB-backed endpoints), and has productionized ML inference services using Docker/Kubernetes and AWS (ECS/SageMaker).”
Junior Controls & Motion Planning Engineer specializing in MPC, RL, and autonomous systems
“Robotics researcher focused on learning-based navigation: builds sub-goal generation and cost-to-go models (Bayesian network-based) integrated with motion planning and MPC/NMPC control. Has hands-on ROS 2 package development across vehicles, drones, and manipulators, and uses a broad simulation stack (Isaac Sim, Gazebo, MuJoCo, PyBullet, PX4) to test and integrate systems.”
Mid-level Robotics & Autonomy Engineer specializing in MPC, RL, and GPU-accelerated optimization
“Robotics software engineer from Ati Motors who brought a Linear MPC approach (based on Kuhne et al.) into production, rebuilding parts of the planning stack to eliminate oscillations and safely double AMR speed from 0.8 m/s to 1.6 m/s. Also delivered an end-to-end point-cloud detection pipeline (PointPillars) including synthetic data generation in Isaac Sim and TensorRT deployment for real-time human/trolley detection, with a strong focus on production reliability via iterative hardening and nightly SIL.”
Senior Data Engineer & Render Tools Developer specializing in VFX and render farm pipelines
“Real-time simulation/physics engineer who optimized character effects and cloth for the "Infinity" game by implementing and profiling multiple ODE integrators, including pioneering the largely undocumented Parker-Sochacki method (optimized 5/7 sims; >30% speedup on a particle system). Also built SPH fluid solvers in Unity (C#) and created Grafana/Python Dash dashboards to analyze latency/throughput, with strong interest in applying math/physics and tooling to soccer/football gameplay.”
Intern Robotics Software Engineer specializing in motion planning and robot perception
“Robotics software engineer with Amazon Robotics internship experience who built a visual-servoing architecture from scratch, navigating multiple simulator pivots to achieve a closed-loop motion-planning and execution prototype. Currently working with ROS 2 on a medical assistive feeding robot using the Kinova Kortex platform (MoveIt2, ros2_control, Gazebo/RViz), and has demonstrated strong real-time debugging and distributed-system synchronization using Carbon and Docker.”
Senior Software Engineer specializing in distributed systems and AI workflow orchestration
“Backend owner at Apple for an AI workflow orchestration service, with hands-on experience stabilizing peak-traffic production systems using OpenTelemetry-style tracing, bounded async concurrency, and database performance tuning. Built and shipped a Python LLM-agent orchestration layer to automate multi-step operational workflows, emphasizing guardrails, auditability, and deterministic fallbacks to keep non-deterministic AI behavior production-safe.”
Mid-Level Software Engineer specializing in cloud-native distributed systems
“Gameplay engineer with hands-on ownership of a real-time C++ combat ability system, including diagnosing and eliminating large-scale combat frame spikes by refactoring hit detection to an event-driven, animation-notify approach (cut collision checks ~80%). Also implemented UE5 networked abilities (dash) with client-side prediction and server-authoritative reconciliation, plus projectile ballistics validated through debug spline visualizations and unit tests.”