Pre-screened and vetted.
Senior Unity Game Developer specializing in F2P mobile and multiplayer games
Junior Full-Stack Developer specializing in web apps, APIs, and AI integrations
Mid-level Software Engineer specializing in backend systems for Insurance and Healthcare
Mid-Level Full-Stack Software Engineer specializing in cloud microservices and mobile apps
Mid-level AI/ML Engineer specializing in cloud AI, MLOps, and NLP
Junior Software Developer & QA Engineer specializing in test automation and AI/ML
Senior Full-Stack Engineer specializing in growth, analytics, and funnel optimization
Mid-Level Software Engineer specializing in full-stack systems and authentication
Mid-level Backend Software Engineer specializing in APIs and scalable enterprise systems
Director-level Paid Media & Growth Marketing leader specializing in performance acquisition
Senior Full-Stack Engineer specializing in SaaS, LegalTech, and Web3
Director-level VR Game Programmer specializing in Unity and QA leadership
“Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.”
Senior Software Engineer specializing in Unity game development and multiplayer systems
“Unity gameplay/game-flow programmer with ~10 years in the games industry who has shipped on Meta Quest 1 & 2. Built a Steam-available multiplayer "Vampire Survivors"-style co-op demo largely solo in a 6-month contract, handling everything from networking and UI to performance optimization (GPU instancing) and Steam publishing.”
Senior Frontend Developer and MERN Stack specialist
“Frontend engineer experienced leading client-facing portals (including WebGL integrations) and admin panels, with a strong focus on scalable architecture (monorepo, shared design system/atomic design) and performance. Has built complex React+TypeScript workflows like multi-step user creation with dynamic forms, and ships major features (e.g., video recording) using feature-flagged, trunk-based delivery and E2E testing.”
Senior Frontend Developer specializing in React and Next.js performance & SEO
“Frontend engineer who led end-to-end builds for chauffeur/service platforms (Mychauffeur.com, comfydrive.com), implementing Atomic Design architecture with Next.js, MUI, and Redux. Experienced in building React+TypeScript dashboards, improving performance via SSR migration, and shipping high-risk features like MADA payment integration with Cypress-based QA and Sentry monitoring.”
Unity Team Lead specializing in multiplayer games and AR/VR
“Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.”
Senior Frontend Lead specializing in ed-tech platforms and gamified learning
“Frontend lead with ~6 years building edtech platforms (LMS + CMS) using Svelte and React/TypeScript. Manages a 6–7 person team and owns architecture, CI/CD, and production quality practices (error boundaries, crash/downtime alerting). Has hands-on experience improving performance at scale via micro-frontends, lazy loading/code splitting, and virtualization/pagination for heavy UI screens (e.g., Bonzo game platform).”
Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development
“Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.”