Pre-screened and vetted.
Junior Full-Stack Developer specializing in React, TypeScript, and Spring Boot
Senior Full-Stack (MERN/MEAN) Developer specializing in scalable web apps and APIs
Mid-level Full-Stack Software Engineer specializing in cloud microservices and data/ML
Intern AI/ML Software Engineer specializing in NLP and model serving
Junior Frontend-Focused Software Engineer with full-stack and React Native experience
Mid-level Full-Stack Developer specializing in scalable web applications
Junior Software Development Engineer specializing in cloud and full-stack development
Mid-Level Full-Stack Software Engineer specializing in ERP/CRM systems
Mid-Level Software Developer specializing in Unity game development and AR/VR
Intern Full-Stack Software Engineer specializing in web platforms and IoT
Junior Full-Stack Software Engineer specializing in Spring Boot, React, and mobile apps
Mid-level UX/UI Designer & Full-Stack Developer specializing in responsive web apps
Director-level Creative Technologist & Systems Architect specializing in immersive 3D and UI/UX
Mid-Level Full-Stack Web Developer specializing in React and modern CMS ecosystems
Senior Unity XR Developer specializing in VR training simulations
“Unity VR training-sim team lead who built a custom mining training simulator integrating specialized winder hardware, then boosted facilitator and trainee engagement with connection guidance, automated setup via Raspberry Pi 5, and in-VR task highlighting. Also implemented multiplayer features using Photon and iterated based on user feedback (e.g., customizable mixed-reality passthrough windows), using Azure DevOps/Boards for structured triage and delivery.”
Junior Full-Stack Developer specializing in React, React Native, and Next.js
“Frontend engineer who has led end-to-end architecture for enterprise B2B SaaS (order management/invoicing/reporting) across web (React/Next.js/TypeScript) and mobile (React Native/Expo), with strong emphasis on quality, performance, and accessibility. Notable for modernizing a legacy React/Redux codebase with quantified improvements (15% faster loads, 65% fewer bugs, test coverage 40%→75%) and for implementing production-safe rollout practices (dogfooding, canary releases, kill switch).”
Mid-Level Game Developer specializing in custom engines and gameplay systems
“Solo Godot developer who shipped a 2D helicopter game on itch.io and is building a feature-rich, multiplayer-capable FPS controller/template for other Godot developers. Has implemented advanced procedural weapon handling plus a modular interactables framework and editor tooling (e.g., one-click material-based bullet decal collision generation) aimed at minimizing level-designer effort.”
Entry Python Backend Engineer specializing in AI automation and scalable APIs
“Built a solo full-stack equipment manager app for the game Dragon's Dogma, scraping a wiki with Beautiful Soup, transforming data to JSON, modeling armor/weapon schemas, and integrating everything into a PostgreSQL-backed API with caching. Dockerized and deployed the application to the web.”
Mid-level Full-Stack Developer specializing in React and modern JavaScript web apps
“Senior frontend engineer focused on building and scaling React + TypeScript dashboard products with real-time data. Emphasizes pragmatic architecture (feature-based modules, local-first state), performance optimization (lazy loading/code splitting/throttling), and safe delivery practices (incremental refactors, tests, feature-flagged rollouts with QA and metrics-driven iteration).”
Junior AI/ML Engineer specializing in LLM systems and personalization
“Backend engineer who built and scaled AmazonProAI, a multi-tenant SaaS platform for Amazon sellers, using a modular Django/DRF monolith with strict seller-level isolation and security controls. Led a controlled SQLite-to-PostgreSQL migration and hardened bulk Excel ingestion with idempotency and data integrity constraints to prevent duplicate metrics and noisy alerts while keeping the system ready for future service extraction.”