Pre-screened and vetted.
Mid-level QA Engineer specializing in manual and automation testing for web, mobile, and APIs
Mid-Level Software Engineer specializing in distributed microservices and real-time systems
“Software engineer with production experience at DraftKings and SRC, owning high-impact platform changes like early-start lineup validation fixes and a multi-service refactor to support dual-role players (e.g., Ohtani) using backward-compatible, feature-flagged rollouts. Has embedded onsite with military users to rapidly ship improvements to a COP/TAK mapping integration (TrackSync), and leverages AI tools (Claude) to accelerate learning and delivery in new domains (e.g., ESP32 smart deadbolt project).”
Senior QA Analyst specializing in AAA and indie game testing across PC and console
“Game QA professional who shipped AAA (Overwatch 2) as quality feature owner for Campaign missions, owning high-risk areas like mission progression stability and preventing soft-lock/state desync issues. Also shipped Stormgate and caught a critical Steam achievement integration failure near RC by recreating the issue in an anti-cheat, live-mirroring environment and driving it through fix + regression verification.”
Engineering Manager specializing in secure cloud platforms and key management
“Engineering leader (Credit Karma/fintech) who built internal developer-platform frameworks at near open-source scale, including a unified key management system migrating ~450 services from on-prem HSM to a centralized KMS. Known for driving large cross-team migrations with strong safety mechanisms (canaries, shadow reads, rollback toggles) and measurable DX/ops improvements (60% fewer provisioning requests; 40% faster time-to-first-secret).”
Entry-Level Software Engineer specializing in full-stack web and Android development
“Early-career developer whose experience comes from classroom projects but has completed full end-to-end web app delivery: implemented login/search/favorites, integrated external APIs, and deployed to Google Cloud for multi-device use. Demonstrates user-centered iteration by recruiting friends to test and provide feedback, and has hands-on production-style debugging experience (e.g., resolving CORS issues during deployment).”
Mid-level Software Engineer specializing in scalable real-time data systems
“Backend/platform engineer from Fanatics sportsbook core team with deep experience in real-time ingestion systems (Kafka) and high-throughput performance optimization. Delivered an 87% latency reduction on a Java API handling hundreds of thousands of updates per second, and improved reliability of shared internal libraries via deterministic recovery logic, strong testing, and feature-flagged rollouts.”
Mid-level Quality Assurance Engineer specializing in AI/ML and Apple ecosystem testing
“QA automation engineer with end-to-end ownership of a regression suite for a warehouse loan management platform (.NET/Angular), using Selenium (Java/Cucumber/POM) and Cypress. Improved suite stability and expanded risk-based coverage (DB/API/SQL, RBAC approval workflows), catching critical financial defects like EMI calculation errors and cutting regression effort by ~50% while gating releases via GitLab CI/CD with actionable Slack reporting.”
Senior QA Lead specializing in test automation and live-service platform quality
“QA/automation engineer with experience at Riot Games’ player platform, owning E2E automation for mission-critical authentication/account flows using Playwright/JavaScript plus API automation. Built CI merge gates and nightly verification with Slack reporting, and repeatedly caught backend-driven session/authorization regressions before production. Known for stabilizing flaky UI tests via selector strategy and network intercepts, and for influencing design early with testability hooks and telemetry.”
Intern Machine Learning Engineer specializing in LLMs, MLOps, and NLP
“Built and deployed a production LLM-driven Dungeons & Dragons game where the model acts as a dungeon master, adding a structured combat system and a macro-state tree to ensure campaigns converge to a clear ending. Fine-tuned Gemini 2.5 Flash on Vertex AI and deployed on GCP with Kubernetes, using RAG over DnD rules/spells plus multi-agent orchestration (intent-based routing between narrative and combat agents) to reduce hallucinations and improve reliability.”
Mid-Level Backend Software Engineer specializing in DevOps and MLOps
“AI/ML engineer currently at BlackRock who deployed an AI-powered sentiment analysis microservice into a task management platform to prioritize and escalate high-risk/frustrated tickets from free-text comments. Experienced running production microservices on AWS EKS with Docker/Kubernetes/Helm and provisioning infrastructure via Terraform, with strong MLOps rigor (MLflow evaluation pipelines, canary rollouts, and real-time monitoring) and cross-functional collaboration with product/operations.”
Senior QA & Localization Specialist in Video Games and Language Services
“Localization QA tester with 4 years of experience testing Xbox AAA titles (including Dead Rising 3, Forza Motorsport, and Halo 5), focused on Spanish localization accuracy and UI/HUD issues. Experienced logging bugs in Jira, tracking them through regression in subsequent builds, and supporting testing through gold certification.”
Senior QA Analyst specializing in streaming video, Connected TV, and data annotation
“QA professional with experience across e-commerce and video streaming/gaming-style applications, including migrating/duplicating features with feature flags and managing regression across builds. Emphasizes device/hardware constraints, strong defect evidence collection (ADB/logs/video), and proactive test-data governance to avoid real-world vendor/production impact while coordinating with offshore/onshore teams.”
Senior Full-Stack Engineer specializing in React/Node.js and enterprise web applications
“Senior frontend engineer with experience leading high-impact React/TypeScript products at HelloFresh and CAA, including an A/B-tested onboarding flow shipped across multiple international brands. Modernized a legacy .NET frontend to Next.js using SSR and performance techniques (caching/memoization/lazy loading) and implemented robust testing/monitoring (Cypress, Honeycomb, GA) in fast-paced, production-deploy environments.”
Senior QA & Live Ops Configuration Manager specializing in console and mobile games
“Game industry QA tester with several years of experience supporting multiple AAA titles, including multiplayer ownership and work spanning pre-alpha through gold master and post-launch updates. Known for proactive edge-case exploration—e.g., finding and documenting a late-stage crash tied to a mission timer interaction—backed by strong evidence capture (video, crash dumps) and thorough verification/regression practices.”
Senior QA Automation Engineer specializing in Python/Java test frameworks for web, API, and mobile
Senior QA Engineer specializing in mobile game testing and API automation
Mid-Level Full-Stack Software Engineer specializing in React and clinical analytics SaaS
Senior QA Consultant and Release Manager specializing in game platform releases
Senior Software QA Engineer specializing in automation, API testing, and CI/CD
Senior QA Lead specializing in mobile apps, AAA games, and VR hardware/software
Senior SDET specializing in test automation frameworks for web, API, and mobile
Senior QA Analyst specializing in console, mobile, and web game testing
Senior QA Test Analyst specializing in game and platform testing
Mid-level Software Quality Engineer specializing in test automation for web and mobile