Pre-screened and vetted.
Mid-Level Full-Stack Software Developer specializing in React, TypeScript, and migrations
“Frontend engineer who leads high-impact refactors and rebuilds end-to-end, including migrating a legacy Next.js frontend to React + Vite and consolidating fragmented styling into a single MUI Joy design system. Has deep experience improving performance and maintainability in complex, data-heavy UIs (orders/financial pages, multi-step editing flows) through modularization, query optimization, and shared context patterns, with strong QA discipline for sensitive financial actions.”
Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development
“Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.”
Senior Game Programmer specializing in VR and multiplayer systems
“Unity VR developer with hands-on experience shipping and optimizing standalone builds for Meta Quest (and PICO). Led gameplay + networking on a Quest 3 multiplayer social VR experience (real-time sync, avatars/gestures, proximity voice), and also built a mostly solo game that blends fast-paced restaurant simulation with a night-time horror/stealth loop featuring custom AI.”
Mid-Level Full-Stack Developer specializing in civic tech and data-driven web apps
“Built and owned an end-to-end Python/Postgres job-tracker backend that scrapes job postings (including LinkedIn) using Selenium-driven real-browser automation, with deduplication and data-quality filtering. Has practical experience migrating deployments from DigitalOcean to Vercel and emphasizes documentation, roadmapping, and testing as part of an iterative delivery cycle.”
Senior Graphic Designer specializing in branding and digital campaigns
“Senior Designer at DCI with high-profile client experience (Verizon, DoorDash, BlackRock), specializing in high-polish brand and marketing design. Has led creative direction for major editorial/report work (Verizon DEIB Annual Report) and a 100% creative statewide rebrand pitch for OERB supporting a $4M legislative/stakeholder effort, and builds scalable Figma design systems for high-volume output.”
Senior Software Developer specializing in backend, distributed systems, and IoT
“Backend engineer who built a production retrieval-augmented narrative analysis platform for 100-page screenplays using a Node/Express orchestrator and a Python/FastAPI AI engine, including a key redesign from disk-based uploads to in-memory streaming to eliminate Windows file-lock failures. Also led a refactor of a municipal vehicle tracking system into a C-based distributed engine handling 4M+ daily packets with 99.99% data integrity and automation that reduced manual ops by 50%.”
Mid-level Software Engineer specializing in distributed real-time systems
“Backend engineer focused on real-time, event-driven distributed systems (Node.js/TypeScript) with strict latency and reliability requirements. Deep hands-on experience debugging concurrency issues and designing resilient workflows (idempotency, circuit breakers, compensating actions) with strong observability; familiar with ROS/ROS2 concepts and confident ramping into robotics integrations.”
Junior Backend Engineer specializing in data platforms and cloud APIs
“Backend lead at a stealth startup and builder of MailIQ/MailBox—an automated Gmail inbox digest + cleanup system. Designed secure multi-account email ingestion and cost-efficient LLM-based summarization, and implemented robust unsubscribe automation using Playwright + OpenAI webpage analysis (including captcha-handling) with strong safety guardrails, incremental rollouts, and rollback strategies.”
Senior Robotics Researcher specializing in Embodied AI and learning-augmented planning
“Robotics software engineer with experience spanning safety-critical embedded medical hardware (low-cost neonatal baby warmer with PID temperature regulation) and advanced multi-robot planning research (belief-space planning with abstraction + MCTS to handle uncertainty). Strong ROS/ROS2 practitioner (Nav2/SLAM Toolbox/MoveIt) who builds custom packages (e.g., Insta360 panoramic imaging) and is hands-on debugging real robots from SLAM/frontier exploration to multi-robot collision avoidance and real-time performance.”
Mid-Level Full-Stack Engineer specializing in real-time systems and FinTech
“Backend engineer with hands-on experience modernizing a real-time logistics/tracking platform from a tightly coupled polling architecture to a service-oriented/microservices design using Node.js and WebSockets. Emphasizes contract-first FastAPI development, defense-in-depth security (JWT/OAuth, RLS/Supabase), and safe incremental migrations with feature flags and strong observability, delivering sub-second updates and improved performance under peak load.”
Senior Full-Stack Developer specializing in scalable web platforms and AI security
“Backend/data engineer experienced building enterprise community-platform services for high-traffic global clients, using Python (FastAPI/Django) on Docker/Kubernetes with PostgreSQL/Redis. Has delivered AWS EKS + Terraform/CI-CD deployments with strong security practices (Secrets Manager/SSM, IAM/IRSA) and has hands-on ETL (AWS Glue), legacy modernization, and incident ownership with measurable performance gains (~30% faster queries).”
Senior PHP Backend Developer specializing in e-commerce platforms and system architecture
“Unity-focused developer pivoting from web development (PHP/JavaScript) into game dev; built a player-facing Shipyard system enabling ship customization/upgrades that added a resource sink and increased player attachment. Demonstrates strong systems thinking and UX polish (icon/naming conventions, range visualization, feedback SFX/VFX) plus some exposure to RPC-style networking and Node.js prototyping.”
Mid-Level Game Programmer specializing in Unity and gameplay systems
“Unity developer with ~5 years of professional experience who served as the main developer on a shipped Meta Quest VR game (Smash Therapy), handling most of the code and tackling key VR challenges like UI/UX and standalone performance optimization. Also builds AI-driven gameplay systems (e.g., minimax-based unbeatable tic-tac-toe) and leverages AI assistants to speed up routine implementation and brainstorming.”
Mid-level AI Engineer and Data Scientist specializing in LLM agents and RAG systems
“Built a production-grade LLM evaluation and regression system that stress-tests models across hundreds of iterations, combining LLM-as-judge, semantic similarity, statistical metrics, and rule-based checks, with results delivered via stakeholder-friendly HTML reports and dashboards. Experienced orchestrating multi-agent RAG workflows using LangChain/LangGraph and event-driven GenAI pipelines in n8n integrating OCR, speech-to-text, and external APIs, with strong emphasis on reliability, observability, and explainable failures.”
Mid-level Game Developer specializing in Unity (C#) gameplay and systems programming
“Solo game developer for 3+ years seeking to join a team environment. Built a futuristic "soundwave" gun feature by enhancing weapon detail/rigging in Blender and implementing responsive moving parts and VFX in Unity; observed higher engagement in Poki playtest videos (~15% more time spent). Has implemented multiplayer in small games using Unity Multiplayer Netcode and Mirror, and uses ChatGPT to speed up coding and webgame debugging.”
Senior Frontend Developer specializing in React, accessibility, and enterprise web apps
“Frontend engineer who has led end-to-end React + TypeScript initiatives, including a shared frontend module used across product lines/regions and an inventory discovery experience for large datasets. Strong in scalable architecture (feature-based, configuration-driven, role-aware components), design systems with Storybook, and performance/quality practices (profiling, CI/CD, automated testing, feature-flagged rollouts). Reported ~30% reduction in duplicate code after refactoring an existing React codebase.”
“Game VFX artist with shipped effects for major entertainment racing and platformer titles (Nickelodeon, Dreamworks, Hot Wheels, Disney) across mobile/web and multi-platform releases. Describes a full production workflow from GDD-driven planning and Photoshop concepts through Unity/Unreal shader + particle setup, code implementation, and testing, with a strong focus on real-time optimization (including Switch constraints) and AI-assisted concept/texture workflows.”
Senior Unity Developer specializing in AR/VR and multiplayer games
“Unity VR developer with 3 years of experience shipping games for Meta Quest, focused on gameplay event handling and animation control. Prefers structured production environments and on-site, 9-to-5 work; notes multiplayer development as a more challenging area.”
Mid-Level Frontend Software Developer specializing in React and web platforms
“Frontend engineer with experience leading end-to-end builds for an education job-matching platform that used AI resume scanning to improve candidate-company matching. Has also built React + TypeScript interfaces for a medical platform with multi-user role modeling via dedicated TypeScript interfaces, and is comfortable refactoring large legacy files into modular, reusable, performance-optimized code.”
Senior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems
“Unity/C# developer with hands-on Meta Quest shipping experience from Wren Kitchens, building a VR kitchen scale visualiser and solving tricky URP/HDRP cross-pipeline rendering issues by creating internal shader/asset management utilities. Also has solo Unity game experience including an Android/Google Play release and game jam prototyping, plus side-project work using Python/PyTorch for predictive modeling.”
Senior Front-End & UI/UX Developer specializing in React, Angular, and responsive web apps
“Frontend-focused engineer with full-stack capability (Node/Express + MongoDB/MySQL) who emphasizes scalable quality practices: PR-driven reviews, CI quality gates, and a full testing pyramid (Jest/Vitest, React Testing Library, Cypress/Playwright). Built complex React + TypeScript role-based dashboards/workflows using reusable component architecture and layered state management (React Query/SWR, Context for auth/roles), with strong performance and UX polish (Lighthouse, lazy loading, accessibility, responsive design).”
Mid-level Full-Stack/Frontend Engineer specializing in React and SaaS
“Frontend engineer focused on React/TypeScript products in a risk management domain, owning dashboards, reports, and a user feedback system end-to-end. Known for formalizing design systems and improving performance at scale (reported 20% faster performance) while shipping deadline-driven features that improved engagement (10%) and helped onboard a major client.”
Mid-Level Software Engineer specializing in backend systems, cloud, and applied LLM/NLP
“Applied LLMs to classify long nonprofit mission statements into 8 segments without labeled data, using an ensemble of clustering/embedding methods plus zero-shot RoBERTa/BART and a Tree-of-Thought prompting pipeline with LLM-as-judge evaluation (Gemma). Also built LangChain/LlamaIndex agentic RAG workflows including a text-to-SQL data analysis assistant grounded on DB schema with retries and performance optimizations on an HPC cluster.”
Senior Full-Stack Engineer specializing in MERN, AWS, and scalable SaaS platforms
“Frontend lead for B2B SaaS products, owning React + TypeScript architecture end-to-end and scaling complex dashboards/workflows with a feature-based structure, shared design system (Tailwind), and strong quality automation. Experienced shipping high-impact features quickly using incremental delivery, feature-flagged rollouts, and performance profiling/optimization to keep production stable as usage grows.”