Pre-screened and vetted.
Junior Full-Stack Software Engineer specializing in cloud web apps and authentication
“Full-stack engineer with Deloitte and CrowdDoing experience shipping production web platforms on AWS (EC2/RDS/S3/Fargate) using React/TypeScript and Node/Express/PostgreSQL. Built customer-facing authentication/SSO flows (OAuth2 + JWT) and state-specific US privacy consent workflows, and also delivered a Python/Flask LLM-based finance document parser chatbot with vector DB integration and latency optimizations.”
Mid-level Software Engineer specializing in automation, AI agents, and full-stack web development
“Full-stack engineer who built and shipped an AI-powered internal knowledge search system for APL Services, including document ingestion into a vector database, a Python backend, and a React/TypeScript chat-style UI with source citations for trust. Improved production reliability by migrating from Streamlit Cloud to GCP with containerization and scaling controls to eliminate cold-start friction; also co-led a Mensa chapter website redesign as Digital Communications Committee co-chair.”
Senior SDET specializing in test automation across web, mobile, API, and connected devices
“AAA sports game QA tester who supported full development through launch and live updates, owning gameplay stability/regression risk. Experienced in triage-driven prioritization and in diagnosing complex crash issues (including thread synchronization) using evidence-backed Jira reports, then hardening coverage with stress/concurrency/soak and CI-integrated regression suites.”
Senior V&V / QA Engineer specializing in API, mobile, and system integration testing
“QA professional with live production testing experience in an Agile pipeline, using risk-based coverage, smoke + automated regression (Postman), and strong defect/triage practices in JIRA. Emphasizes requirements traceability in TestRail and uses SQL/API/database evidence to isolate unclear repro issues and speed developer triage.”
Senior XR/Game Engineer specializing in VR multiplayer and AI systems
“Unity VR developer who has shipped on Meta Quest, including Metro Awakening (Steam Awards 2024 VR Game of the Year) as an AI Programmer, focusing on performance-critical multi-agent AI optimization (EQS/HTN) for Quest 2. Also shipped Final Fury, taking ownership across gameplay, UI, networking (sync mechanics), and AI on a small team, and built a data-driven gesture/move system for VR fighting prototypes.”
Senior Data Engineer specializing in cloud data platforms and real-time analytics
“Data/analytics engineer focused on finance and e-commerce integrations, building end-to-end pipelines and services across Odoo, QuickBooks, Snowflake, and Tableau. Replaced a costly third-party Walmart connector with a serverless AWS Lambda pipeline deployed via Terraform/GitHub and monitored with CloudWatch/Datadog, and shipped a bi-directional Odoo↔QuickBooks invoice sync with distributed locking plus Slack-based finance approvals.”
Junior Software Engineer specializing in distributed systems and cloud microservices
“Built and shipped an AI-driven interview evaluation pipeline at SeekOut that automated recruiter screening via a multi-stage LLM agent workflow (.NET backend, RabbitMQ orchestration, Python workers). Emphasizes production-grade reliability (idempotency, retries, strict JSON/schema validation), strong observability with OpenTelemetry, and measurable efficiency gains including ~40% reduction in token usage/cost.”
Mid-level Product Designer specializing in AI agent UX and B2B SaaS platforms
“Product designer at Felixphere working on a pivot from a SaaS marketplace to a SaaS management platform, designing end-to-end SaaS integrations and an AI concierge/agent experience. Drove a strategic shift from complex custom connectors to standardized connectors through user research and prototyping, aligning executives and reducing development effort; also shipped user-informed features like a contract/payment calendar to reduce operational friction for customers.”
Mid-level Full-Stack Developer specializing in React and RESTful APIs
“Frontend React/TypeScript engineer who built a text-to-speech feature from scratch end-to-end, including frontend-backend communication and testing. Experienced improving existing React codebases through refactoring into reusable components, custom hooks, and performance optimizations, and collaborates closely with product/design using Figma, design systems, and early previews via staging/Storybook.”
Mid-Level Full-Stack Software Developer specializing in React, PHP, and AWS
“Software engineer working on a benefits/deductions product, owning a fast-turnaround feature spanning multiple client/internal UI flows. Built a centralized service layer and a PHP validation pipeline supporting a React/TypeScript frontend, coordinated two other developers to deliver in parallel, and emphasized quality via test cases, documentation, and QC collaboration.”
Senior Full-Stack AI Engineer specializing in LLM/RAG agentic systems
“Built and deployed JobMatcher AI, an LLM-driven workflow automation product for job seekers that extracts requirements from job descriptions, matches to user skills, and generates tailored outreach. Demonstrated strong production engineering by cutting per-run cost ~70%, improving reliability with retries/backoff/fallbacks, and reducing hallucinations via schema validation and templating; also orchestrated the system with LangGraph plus Docker Compose across API, vector DB, and workers.”
Mid-Level Full-Stack Software Engineer specializing in Java, React, and AWS
“Backend engineer focused on cloud-native microservices on AWS, owning Python/Flask ingestion services integrated with S3/Lambda and deployed via Docker/Kubernetes with CI/CD. Has led phased migrations from manually managed EC2 setups to automated CloudFormation + pipeline-driven releases, and designed event-driven near-real-time pipelines with idempotency, retry/backoff, and strong observability.”
Junior Machine Learning Engineer specializing in GenAI and LLM fine-tuning
“Robotics software engineer focused on hard real-time autonomy for legged robots, building a quadruped navigation stack that combines vision SLAM with MPC and maintains a deterministic 500Hz control loop. Deep performance optimization experience across CUDA (sub-2ms perception latency), ROS 2/DDS real-time tuning, and motion planning (cut 500ms spikes to sub-5ms). Also designed distributed ROS 2 + Zenoh communications between quadrupeds and aerial drones and validated robustness under lossy wireless conditions.”
Senior Unity Developer specializing in VR/AR and mobile games
“Unity VR developer with multiple shipped Meta Quest titles, including early hand-tracking projects where they stabilized an unstable SDK by inspecting source code and adapting their codebase. Built a largely solo Harry Potter-inspired VR game (Spell Bind) featuring voice-command spellcasting via Oculus Voice SDK plus hand-tracked wand interaction, which won the People's Choice Award at Gamebridge 2023.”
Mid-level AI/Backend Engineer specializing in RAG and data platforms
“Built and shipped a production LLM-powered financial Q&A interface that extracts precise numeric data from PDFs using a hybrid AWS Textract + LLM normalization pipeline, with confidence gating and guardrails to prevent unreliable answers. Experienced with LangChain-based RAG orchestration (chunking, memory, structured outputs) and collaborated closely with PMs/analysts on IRS Form 990 extraction requirements.”
Senior AI/ML & Robotics Research Engineer specializing in SLAM and multi-modal perception
“Robotics engineer who built a smart campus tour robot on a Kobuki Turtlebot using ROS 1, implementing a full navigation stack (semantic world model, A* planner, tour executor, path follower) and integrating SLAM (gmapping) plus a hybrid reactive safety controller. Experienced taking systems from Gazebo simulation to real hardware, including extensive real-world debugging and Docker-based development to handle ROS/Ubuntu version constraints; planning a move to ROS 2 on Turtlebot 4.”
Junior UX/UI and Visual Designer specializing in research-led B2B product design
“UX/Product designer with end-to-end experience on AI-driven products, including EduWave AI (learning platform for kids, parents, and teachers) and FlairX/Flarex AI (interview automation and AI scoring/benchmark reporting). Known for translating complex backend logic into clear, story-driven dashboards and validating designs through rapid prototyping and direct user observation; targeting founding design engineer roles in San Francisco.”
Mid-Level Data/ML Engineer specializing in Generative AI and cloud data platforms
“Built and productionized an LLM-based financial document analysis system using a RAG pipeline, including robust ingestion/chunking/embedding workflows, vector DB retrieval, and an AWS-deployed FastAPI service containerized with Docker. Demonstrates strong applied expertise in improving retrieval quality and latency at scale, plus hands-on experience debugging agentic/LLM workflows with monitoring and trace-based analysis while supporting demos and customer-facing adoption.”
Mid-level Software Engineer specializing in full-stack web and cloud automation
“Full-stack TypeScript/Angular/Node engineer who owned a production healthcare application for a pharmaceutical client, supporting 100K+ monthly users across 10+ countries. Strong focus on maintainability and quality (reusable localized component library, ~90% unit test coverage, SonarQube in CI/CD) plus performance work (reported 15% client-side latency reduction and up to 50% backend latency reduction) while migrating legacy mobile code with strict backward compatibility.”
Director-level Engineering Leader specializing in AI Platforms for Enterprise B2B SaaS
“Technical leader/player-coach who architected and shipped an end-to-end computer vision pricing system for a major North American auto seller, using Go + Ray + AWS SageMaker in a low-latency distributed inference architecture. Strong in production governance (logs/tracing/guardrails/AppSec), reliability incident ownership (DNS limits affecting 20% traffic), and measurable delivery acceleration (deployment cycle 16→4 days; delivery speed 5→2 days) through process optimization and AI-assisted enablement.”
Staff/Lead Software Engineer specializing in distributed data and ML platforms
“Defense-domain AI engineer who built a production ReAct-style RAG system for military training data/material generation, scaling to ~1000 users and cutting generation time by 50%. Also has experience designing GPU-cluster parallel computation with PyTorch and handling production incidents involving database performance and schema design.”
Mid-level Frontend Developer specializing in security analytics dashboards
“Built and shipped production LLM agents including an end-to-end customer support resolution system (99.9% uptime target) that improved customer satisfaction by ~18% and reduced the need to scale support headcount. Demonstrates strong agent engineering fundamentals—tool-based orchestration, schema-first structured outputs with deterministic validation, and robust eval/monitoring loops—plus experience integrating agents with messy ERP data using canonical normalization and safe fallbacks.”